Constant crashing
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bigstick92
- Posts: 7
- Joined: Thu May 02, 2013 9:52 pm
I wish I could say that this is the first time I've crashed since the new update but I've crashed at least 5 since the new update. crashdump is attached.
Hello, everyone!
Though I am sure this is already being looked into, thought I would upload my crash dumps and other info.
On a fresh start (Rock Bottom, Mercenary Captain, Trader) I am getting a crash in about 10-20 minutes, more precisely after travelling a distance warranting 3-4 loadings. Crash dumps 1 and 2 are related to that. Screenshot shows the error number.
When I load a quicksave from an older version in which I have two settlements and quite a squad, I get a crash in a matter of minutes when I head for the town in the distance with my 3 warriors. This crash is consistent, the error number is the same.
Peculiar thing is that after the patch the "Force single-threaded" setting was disabled, so I enabled it again. However, I peeked inside a crash dump's error.log file to see "Number of threads: 4".
I also tried disabling fancy shaders but it didn't seem to have any positive effect.
I hope this will help.
P.S.: uploading the crash data via Dropbox, since there is a bit more than 2 MB in there. Hope this doesn't cause any inconvenience.
https://dl.dropboxusercontent.com/u/103 ... 0.50.0.rar
Though I am sure this is already being looked into, thought I would upload my crash dumps and other info.
On a fresh start (Rock Bottom, Mercenary Captain, Trader) I am getting a crash in about 10-20 minutes, more precisely after travelling a distance warranting 3-4 loadings. Crash dumps 1 and 2 are related to that. Screenshot shows the error number.
When I load a quicksave from an older version in which I have two settlements and quite a squad, I get a crash in a matter of minutes when I head for the town in the distance with my 3 warriors. This crash is consistent, the error number is the same.
Peculiar thing is that after the patch the "Force single-threaded" setting was disabled, so I enabled it again. However, I peeked inside a crash dump's error.log file to see "Number of threads: 4".
I also tried disabling fancy shaders but it didn't seem to have any positive effect.
I hope this will help.
P.S.: uploading the crash data via Dropbox, since there is a bit more than 2 MB in there. Hope this doesn't cause any inconvenience.
https://dl.dropboxusercontent.com/u/103 ... 0.50.0.rar
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