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Citizens go shop, where no shop is

Posted: Fri Dec 27, 2013 8:32 am
by hbrown
As the title pretty much says, citizens from every town (by what i seen till now), go out of the town with the gal of go shopping, they do stop in half and change to stay home, but the place they head too is coincidental to the place where i had a town and shop in a previous save, i have a imported game, and that town is gone, despite in the past staying behind from a bug.

This used to happen too when i had shop there too, they would go shop but stop in half.
Do i need to place my savegame here?

Re: Citizens go shop, where no shop is

Posted: Fri Dec 27, 2013 9:29 am
by Hatsune_Neko
sure

Re: Citizens go shop, where no shop is

Posted: Fri Dec 27, 2013 10:05 am
by hbrown
Here.

Re: Citizens go shop, where no shop is

Posted: Fri Dec 27, 2013 8:13 pm
by Takoul
I have the problem with shoppers changing their minds halfway to my saloon with large shop counter. They came out when I placed Rum in it, then changed their mind, temperance meh. To hell with your livers, buy my rum!

Re: Citizens go shop, where no shop is

Posted: Thu Jan 02, 2014 3:15 pm
by killerx243
I've noticed this in catan, the people zerg rush for a random spot outside the town and then turn back. I haven't had any buildings there ever, it is too close to the town to build.