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[0.66.2] Put Down Catapult

Posted: Fri Apr 04, 2014 2:20 pm
by PnzrNorm
So, my job in the Kenshi-verse has me dealing with a lot of dangerous situations and escaping by the skin of my teeth with prisoners.

One thing that I have encountered whilst managing prisoners is the disappearance of some bodies I Put Down to leave them on the ground.

Little did I know, these bodies aren't disappearing, they're actually being catapulted across the map by an unknown force.

I finally found this out when I was raiding a Cannibal village to save half of my squad, and on the way out, I was forced to carry an unconscious member of my party away from the battlefield.
Immediately upon completing the Put Down command, I was able to lock the camera to the unconscious body and follow it from Cannibal Village 2 on its travels through the air to the northeast, until it landed a ways due north from Clownsteady and NE from Cannibal Village 2.

I have a hunch that some of my prisoners that disappeared may have been flung into the wilderness as well.
Luckily everyone was patched up before they went on their flight, and thankfully there isn't fall damage.. yet.

Re: [0.65.3] Put Down Catapult

Posted: Fri Apr 04, 2014 9:18 pm
by Hatsune_Neko
adds surcharges to your flight.
when you land we are gonna have to do a body cavity search as well. because you know, you might be carrying a paper clip to hijack your own flight.

But, joke aside, has never experienced this myself yet.

Re: [0.65.3] Put Down Catapult

Posted: Fri Apr 04, 2014 9:40 pm
by Phenian
I've seen this in earlier patches. I had my main get stuck in the air one time. Loading with reset positions fixed it.

Re: [0.65.3] Put Down Catapult

Posted: Fri Apr 04, 2014 11:27 pm
by Seimears
Yeah have seen it happen more then once. Luckely my guys have there names light up. So they are atleast easy to find.

Re: [0.65.3] Put Down Catapult

Posted: Sat Apr 05, 2014 1:00 am
by Set
I saw that with my own eyes.....it was hilarious, one of my squad member flying over my base wall :lol:

Re: [0.66.2] Put Down Catapult

Posted: Tue Apr 08, 2014 6:43 pm
by PnzrNorm
I've found an almost 100% reproducible method to cause this issue to occur.

Steps to Reproduce:
  • Pick Up an unconscious body (it has to be unconscious)
    Order the char carrying the unconscious body to First Aid any other char
    Observe him/her Put Down the unconscious body immediately in order to perform First Aid
    Observe the unconscious body catapult into the distance
It appears there is a force value acting upon the body because heavier bodies appear to not fly as far as lighter bodies.

Re: [0.66.2] Put Down Catapult

Posted: Sat Apr 12, 2014 6:06 am
by Zackeriah
I too have had quite a problem with catapulting while putting down. I wonder if it has something to do with a character's height perhaps. It has been very frustrating. For a time every person who I picked up then put down would be launched into the stratosphere (literally I lost of one my squad members for about five minutes waiting for him to fall, he landed on the complete other side of the map).

It seems to happen more prevalently when putting down people within buildings. I am still noticing this phenomenon in 0.67.0.

Re: [0.66.2] Put Down Catapult

Posted: Sat Apr 12, 2014 9:15 pm
by dirge24
I've also noticed this... but I was just moving bodies out of my base. They skimmed across the ground and ended up back inside my base, but in a different part.

Flying Bug

Posted: Tue Apr 15, 2014 1:48 pm
by Roflmaozors
I had a character carry another character, he got beat and the carried character just flew to the sky 9000 miles per hour all the way across the map and then CRASH!!!

I got beat a couple times with the said carried character and it was fine until then. I just wanted to report that because it was funny to me, but it might not for others.