(0.67.2) Town from ANOTHER save in my world.
Posted: Thu Jun 05, 2014 5:28 am
This happened a while ago and I am just reporting it. But this occurred on the same game version I am currently playing. I have seen similar bug threads involving towns and player outposts becoming inter-mingled but I think this issue is truly unique.
Both myself and my brother play on my computer. He also has his save games. He started fresh, as did I. It may be of note that he started a base before I did.
Anyhow I threw up a base, but the location wasn't very good. I wanted to throw that base away so I imported from one game to the next. I choose to import research but NOT import buildings. All seems fine on that front. I throw up a building just to sink my building materials into so I didn't have to lug them around anymore (but I picked a better location this time). That means I officially have an outpost in the new game.
So I am going around town to town with my squad(determined to visit each town at least once), and eventually I find a place that isn't really a NPC town. I actually "own" every building. Only every building says it is part of Trader's Edge. It is just buildings, equipment like research benches, ore boxes(with ore inside already), etc. My brother walks in. He tell me I just found HIS town. Yes while I chose to NOT import buildings - the game did so anyways... from another save game!
Yes I can use everything inside. I can't access my research or anything like that since it isn't really my town at all. I did go ahead and throw up a building and various things there in hopes that this would become part of what the game considers my base. Doing so did nothing though. It is also interesting though that it lets me build there while still considering the area to belong to Trader's Edge.
The generators have not been added to my power grid. I think they went to Trader
s Edge. That being the case, my game just has an extra ghost town.
I'm attaching the save game so you can see. The ghost town in question is located between Port South, Trader's Edge, and Eyesocket.
https://www.dropbox.com/s/ljrp1lkdyq53q ... 20save.zip
I can't say it is actually a PROBLEM that hurts my gameplay but it certainly is a bug to be sure. It would be neat if I could import (fully functional) towns from other save games... on purpose though!
Both myself and my brother play on my computer. He also has his save games. He started fresh, as did I. It may be of note that he started a base before I did.
Anyhow I threw up a base, but the location wasn't very good. I wanted to throw that base away so I imported from one game to the next. I choose to import research but NOT import buildings. All seems fine on that front. I throw up a building just to sink my building materials into so I didn't have to lug them around anymore (but I picked a better location this time). That means I officially have an outpost in the new game.
So I am going around town to town with my squad(determined to visit each town at least once), and eventually I find a place that isn't really a NPC town. I actually "own" every building. Only every building says it is part of Trader's Edge. It is just buildings, equipment like research benches, ore boxes(with ore inside already), etc. My brother walks in. He tell me I just found HIS town. Yes while I chose to NOT import buildings - the game did so anyways... from another save game!
Yes I can use everything inside. I can't access my research or anything like that since it isn't really my town at all. I did go ahead and throw up a building and various things there in hopes that this would become part of what the game considers my base. Doing so did nothing though. It is also interesting though that it lets me build there while still considering the area to belong to Trader's Edge.
The generators have not been added to my power grid. I think they went to Trader
s Edge. That being the case, my game just has an extra ghost town.
I'm attaching the save game so you can see. The ghost town in question is located between Port South, Trader's Edge, and Eyesocket.
https://www.dropbox.com/s/ljrp1lkdyq53q ... 20save.zip
I can't say it is actually a PROBLEM that hurts my gameplay but it certainly is a bug to be sure. It would be neat if I could import (fully functional) towns from other save games... on purpose though!