So this adventurer apparently doesn't know anything about how to use medkits, because uh... He just opened up an entire new can of worms for himself.
First:
http://steamcommunity.com/sharedfiles/f ... =270686005
Second:
http://steamcommunity.com/sharedfiles/f ... =270685984
As he was applying medic, his bleeding just kept going up until he bleed out..
[70.1] Adventurer Healed himself to death.
- Clawdius Talonious
- Posts: 540
- Joined: Sun Jan 29, 2012 7:35 am
That's actually kind of hilarious. "Hey boss, I'm just gonna pull this here wound open some more so I can stick my hand up 'ere and... Hey boss? Boss?"
- RighteousSinner
- Posts: 122
- Joined: Fri Oct 11, 2013 7:56 am
- Location: Oregon, USA
His medic skill may have been randomized into the negatives.

"AAAUUUGHH!!! WHY DID I EVER ASSIGN YOU TO THE MEDIC ROLE!?!?!?!?!"Clawdius Talonious wrote:"Hey boss, I'm just gonna pull this here wound open some more so I can stick my hand up 'ere and... Hey boss? Boss?"
Bumping this here bug, and changing the title to 70.1 because.. guess what! still present. Adventurers still medic themselves to exponential bleeding levels until they bleed out.
Come to think of it, it could later be a feature that characters with a low medical skill have a chance of causing damage instead of healing. After all, shoving fingers into a wound isn't the best way to deal with it, but I'm sure some people think it is. Those people are what we would call "not a doctor".
They could still be a doctor. They probably got C's in college and failed remedial first aid but got all the extra credit by writing an essay on "why I should pass this class".Tolwrath wrote:Come to think of it, it could later be a feature that characters with a low medical skill have a chance of causing damage instead of healing. After all, shoving fingers into a wound isn't the best way to deal with it, but I'm sure some people think it is. Those people are what we would call "not a doctor".
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