Observations on 0.74.6
Posted: Sun Jun 07, 2015 6:43 pm
Here are a few problems I have encountered.
Outpost "open to public" status not saved.
Caravan guards attacking or possibly being attacked by my characters.
Defensive gates above level II can't be built.
Stacking items in furnace only yeilds the metal of one item.
Player characters keep opening gates (possibly pathfinding related) Perhaps a setting on gates to lock them so they cannot be unlocked by player characters would be good.
Outpost "open to public" status not saved.
Caravan guards attacking or possibly being attacked by my characters.
Defensive gates above level II can't be built.
Stacking items in furnace only yeilds the metal of one item.
Player characters keep opening gates (possibly pathfinding related) Perhaps a setting on gates to lock them so they cannot be unlocked by player characters would be good.