[0.90.1] Holy weapon shop pathfinding

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Fri Apr 01, 2016 3:03 am

Noticed the holy weapon shops have a tendandy to have their pathfinding stop working after saving and reloading near them. Have become completely unable to enter from outside, and i've had characters trapped inside. Toggling the door opens and closes it but doesnt seem to fix the pathfinding issue.

I got my character out by using "pick up" through the door.

confirmed in both blister hill and stack weapon shops.

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Fri Apr 01, 2016 3:49 am

Same happened to me in the Blister Hill barracks. Unfortunately, both of my characters are stuck in there and a load with reset squad positions made no difference.

Edit:
Tried an import from the main menu, and that just puts the camera in "Border Zone" and my squad is empty.

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Fri Apr 01, 2016 5:42 am

You can also use the ctrl shift f11 rebuild navmesh thing, but be warned that while it fixes the weapon shop pathfinding temporarily, it breaks the wide V shaped buildings pathfinding longer.

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Fri Apr 01, 2016 5:58 am

When I got stuck in a barracks (not a Y-shaped one) I tried to rebuild the nav mesh with no luck. Had to just start again from scratch. It may be a different bug though, since I didn't save/load while I was in there, but I was in there for a day or so using the training dummies.

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Mon Apr 11, 2016 8:00 pm

this is happening in the police station in stack now

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