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FIXED [0.90.4] Experimental crash

Posted: Sat Apr 02, 2016 4:15 pm
by R4MPZY
Hi, since i saw the new update i was pretty excited while it was downloading.

I saw the post about performance issues so i changed my terrain detail and view distance and turned off shadows.
Then i want to import my game, and it starts loading till i get the "Border Zone" popup and then my game simply closes. It doesnt get an error it just closes so, same thing when i try a new game.

The crashdump doesnt work since it doesnt register as a crash. Crashdump is still on 0.76.5

Not sure what else i can do.

Re: [0.90.4] Experimental crash

Posted: Sun Apr 03, 2016 10:53 pm
by R4MPZY
Does anyone have an idea what i could try or should i wait for further patches?

Re: [0.90.4] Experimental crash

Posted: Mon Apr 04, 2016 4:44 am
by Hatsune_Neko
zip up
crashhunter.log
error.log
used to be a orge.log if you have that, include it.

your system specs might help as well.

Re: [0.90.4] Experimental crash

Posted: Mon Apr 04, 2016 3:22 pm
by R4MPZY
Ok i think i found all three of them.

crashhunter.log
error.log
Ogre.log


Windows 7 Pro
Gigabyte GA-990FXA-UD7
Amd Phenom II X6 1100T Processor
16384MB RAM
DX11
AMD Radeon R9 200 series

Re: [0.90.4] Experimental crash

Posted: Wed Apr 06, 2016 1:21 am
by R4MPZY
I was able to make a screenshot just before the game closes

Re: [0.90.4] Experimental crash

Posted: Wed Apr 06, 2016 2:29 pm
by R4MPZY
I think i found my problem, i had Force Single Threading and No Terrain Cutting on, i turned them Off and now i'm able to play.