Details on testing are in the linked thread, but in short the natural armor sheks are supposed to inherently have isn't working to provide any resistance, stun mitigation, nothing. Right now naked sheks have the same resist as naked humans.
http://www.lofigames.com/phpBB3/viewtop ... 369#p49369
[0.90.10] Shek natural armor not working
- haunter12a
- Posts: 38
- Joined: Sun Apr 03, 2016 6:47 pm
from what I can tell atm it only works as to turn cut into stun damage but you can adjust the blunt resistance in the FCS.
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- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
it's quite a bit more complicated than that, you should check out the thread linked in the OP. Basically, in kenshi armors are generated from material types and weight classes, if you look at other armors in the same category, it will tell you that no armors have blunt defense, which is obviously not true, the blunt and cut resist comes from materials, while coverage and stun conversion % comes from the armor type itself and is rarely modified by the armor. In any case, the shek armor doesn't work at all.haunter12a wrote:from what I can tell atm it only works as to turn cut into stun damage but you can adjust the blunt resistance in the FCS.
Shek "armor" looks to be a damage reduction similar to toughness. It's a percent reduction in damage recieved. I don't know how this stacks with toughness, but it doesn't act the same as armor.
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
I tested incoming damage between naked shek and naked humans with the same stats and there is no difference in mitigation.Zeal wrote:Shek "armor" looks to be a damage reduction similar to toughness. It's a percent reduction in damage recieved. I don't know how this stacks with toughness, but it doesn't act the same as armor.
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