Crash on enemy wake up .90.11x64
Posted: Sun Apr 10, 2016 10:14 pm
A number of Hungry bandits attacked me near the Waystation location in the southeast of the available gameworld. I defeated them, and went to sleep for a while and then my game crashed. I tried again and again, and it kept on crashing at very regular intervals. I changed my autosave rate to make sure that wasn't the issue.
I then left the waystation, thinking it was a problem with the area, or present objects, and the game did run for quite a bit longer, and then I got attacked by another group of hungry bandits, who I beat. A few seconds after the last one went down the game crashed again, and using the autosave confirmed that the crash was consistent.
I fiddled with autosave again, and it crashed at the same time, but the I loaded the new autosave, and one of the bandits was no longer unconscious, and the game was stable for a bit longer.
----------------------------------------------*[EDIT]*-------------------------------------------------------
On closer inspection, that crash report might not be generated by this crash, it's from around 1:30 EST, about when I first encountered this crash but I can't be sure. The crash persists if I try to start a new character or tone down the graphics settings.
It's weird, because the game has been relatively stable up until now, and there's been no new update.
Honestly I think this is probably the same problem a bunch of other people have posted. I think everyone noticed the crashes, changed their autosave settings, and then just kept on playing until they hit a wall, and then assumed the crash was due to something specific in the gameworld, but maybe I'm projecting.
--*Edit*--
Because I'm not so sure about the dump or cause I'm gonna also upload my save.
I then left the waystation, thinking it was a problem with the area, or present objects, and the game did run for quite a bit longer, and then I got attacked by another group of hungry bandits, who I beat. A few seconds after the last one went down the game crashed again, and using the autosave confirmed that the crash was consistent.
I fiddled with autosave again, and it crashed at the same time, but the I loaded the new autosave, and one of the bandits was no longer unconscious, and the game was stable for a bit longer.
----------------------------------------------*[EDIT]*-------------------------------------------------------
On closer inspection, that crash report might not be generated by this crash, it's from around 1:30 EST, about when I first encountered this crash but I can't be sure. The crash persists if I try to start a new character or tone down the graphics settings.
It's weird, because the game has been relatively stable up until now, and there's been no new update.
Honestly I think this is probably the same problem a bunch of other people have posted. I think everyone noticed the crashes, changed their autosave settings, and then just kept on playing until they hit a wall, and then assumed the crash was due to something specific in the gameworld, but maybe I'm projecting.
--*Edit*--
Because I'm not so sure about the dump or cause I'm gonna also upload my save.