I noticed this happening a lot in just about any major town in the game, easily noticeable in Stack or Mongrel though. Members from the adventurers guild will rest on the chairs at the top of the armory or barracks buildings, leading to them being beaten and imprisoned, these are the hireable members too that are meant to be in the bars.
Upon being released after serving their time they will immediately go back to resting on the roof and will quickly be apprehended again. You are also able to hire them while they are imprisoned, doing this completely removes sentence and causes them to be immediately released.
They will also trespass into shops and other places that they are not meant to be when they lock up, this causes them to be beaten to near death and thrown outside without medical care, they will then quickly bleed out and die.
This causes a huge problem in where about half to 70% of the hireable nobodies in towns are culled due to them getting arrested or killed for committing silly crimes.
Well its getting a bit out of hand, I just watched every mercenary group in Vad Teeth engage in mortal combat with the entire barracks guard because one guy decided to claim ownership of a stool.
Again was walking through town noticed that they also will break down any doors that are blocking their path to their favourite stool or chair.
[0.91.9] Adventurers guild members resting in private zones
I posted about this on a different thread. It's because the bar is not spawning but the patrons are.
There should be a bar in Bad Teeth but it disappeared back in a 90.? update.
I believe it used to be the storm building at the top of the path.
There should be a bar in Bad Teeth but it disappeared back in a 90.? update.
I believe it used to be the storm building at the top of the path.
- Stealthkibbler
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It's happening in other towns as-well where there are bars, for example I have 3 bars in Stack yet npcs are still resting in private zones. Bars are almost always empty because of this.swillo wrote:I posted about this on a different thread. It's because the bar is not spawning but the patrons are.
There should be a bar in Bad Teeth but it disappeared back in a 90.? update.
I believe it used to be the storm building at the top of the path.
I dont think its an issue with bars not spawning but instead NPCs cant tell the difference between what is a bar or a restricted building.
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