I'm not sure if this is intended but when trying to lockpick doors in cities that hate me (ie. they are Red on the map), my character doesn't pick the lock but rather attacks the door until it breaks.
Seems to me that attacking the doors should be an option that can be used instead of lockpicking for characters with low thievery skills but should not be a forced action. It is much slower for my high-thievery character and just doesn't make sense in general.
0.91.18 Lockpicking
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