TEST RELEASE 0.39! YAY!
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
Here is the new release finally, as a torrent download. You can probably just install over your existing kenshi folder.
If you don't know how to torrent, you need to download a program called uTorrent, then use that to open the attached .torrent file.
Please report all major bugs here, in the testers forum.
If you don't know how to torrent, you need to download a program called uTorrent, then use that to open the attached .torrent file.
Please report all major bugs here, in the testers forum.
- Attachments
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- kenshi_0.39.1.exe.torrent
- (15.05 KiB) Downloaded 1086 times
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ErdbeerSorbet
- Posts: 5
- Joined: Mon Dec 31, 2012 1:26 am
Damn my rate here in germany is Fu**ing slow.... But i cant wait for that masterpiece *-*
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wolfleader01
- Posts: 21
- Joined: Mon Sep 24, 2012 8:55 pm
could someone upload this to a download site or something torrents are horribly slow. it says it will take me 22 weeks to download the file hahaha 
Great !!! I've been refreshing this page for 2 days, hoping it will appear ;p Chris your game is the most interesting i've seen for year!
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
Its a new torrent, give it some time to build up more seeds.
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kiseruyoru
- Posts: 11
- Joined: Sat Jan 26, 2013 2:07 pm
AWESOME! I get to play this before I go backpacking over the US for, however long.
Just happened to check by and boom, awesomeness.
Just happened to check by and boom, awesomeness.
Oh geez, Mattk50 is going to knock out all the bug reports before I even get this thing downloaded...
Not if I have anything to say about it!
Let the games begin!
*edit*
Matt, no matter how long I stare at your avatar, it never gets old.
Not if I have anything to say about it!
*edit*
Matt, no matter how long I stare at your avatar, it never gets old.
Last edited by turbochop on Mon Feb 11, 2013 3:54 am, edited 1 time in total.
Direct Download here:
https://fileshare.qut.edu.au/public/tur ... 0.39.1.exe
https://fileshare.qut.edu.au/public/tur ... 0.39.1.exe
Hi
YEY We are closer to 0.40 update
I played a little bit and hawe to say that it is f**k*ng AWESOME. Now to the biznis, i have notice next bugs...
First of all i have continued my previous save from last update (where i have Saloon, Outpost s-IV & Small Shack)
1.Building model ( placement ghost (green, blue, red colors that appear when placing building or anything else) it flickers/shakes)
2. I established a basic stone mine, stone processor + 2 generators, field and water well then i made everyone work (1 on water, 1 on field those two worked as they should, now the mine & processor guys worked correctly for a while, then i build storage boxes (ore, stone, build mat) and they were hauling stuff to the boxes. after a while they decide to take a shortcut through the outpost walls (boxes are in the outpost) and got stuck at edge fence after that they would not work in the mine or processing plant. if i ordered them to move somewhere they moved but if i clicked on the mine or plant they would return to the fence of the outpost....
after i saved and went out and in of the game and then loaded they seem to go back to work as they should.
I'm sorry for bad english (it is late), i hope thise info will help and if i find something else i will report
YEY We are closer to 0.40 update
First of all i have continued my previous save from last update (where i have Saloon, Outpost s-IV & Small Shack)
1.Building model ( placement ghost (green, blue, red colors that appear when placing building or anything else) it flickers/shakes)
2. I established a basic stone mine, stone processor + 2 generators, field and water well then i made everyone work (1 on water, 1 on field those two worked as they should, now the mine & processor guys worked correctly for a while, then i build storage boxes (ore, stone, build mat) and they were hauling stuff to the boxes. after a while they decide to take a shortcut through the outpost walls (boxes are in the outpost) and got stuck at edge fence after that they would not work in the mine or processing plant. if i ordered them to move somewhere they moved but if i clicked on the mine or plant they would return to the fence of the outpost....
after i saved and went out and in of the game and then loaded they seem to go back to work as they should.
I'm sorry for bad english (it is late), i hope thise info will help and if i find something else i will report
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Overall im finding things surprisingly light on the bugs other than the usual crashes and "maybe kinda a bug" bugs. Maybe i scared Chris with the pages of bug reports last time. Either way, i'll probably find more as i get further down the tech tree but the basics seem solid.
Oh and im probably not the only one who noticed the money popups when traders visit shops, does anyone know whats up with that?
Oh and im probably not the only one who noticed the money popups when traders visit shops, does anyone know whats up with that?
- sinraiders
- Posts: 3
- Joined: Wed Feb 06, 2013 7:53 am
Downloading now as I'm typing
Can't wait to try out the new features!!
Some bugs I've noticed, don't know if they are known, so don't hurt me.
Traders have nothing in their backpacks and instead of acting as shops its like I'm looting them. I can take their clothes and weapons, even their backpack.
Following someone while at their side then walking up steps will have the character walk through the wall and float up to the floor level.
I crashed while being chased by Holy Empire guys, if that means anything.
Picking someone up and placing them on a bed you don't own will glitch them. it will show their portrait highlighted as if they were fine but they can move. You can pick them up again so its not permanent but its a thing to look at.
Research seems bugged, well at least the times do, had it running for a long while, but then again I probably was doing something wrong.
Do training dummies work?
Besides those few things everything is Kenshi. Also Holy Empire guys are jerks, can't even build shacks around here.
Traders have nothing in their backpacks and instead of acting as shops its like I'm looting them. I can take their clothes and weapons, even their backpack.
Following someone while at their side then walking up steps will have the character walk through the wall and float up to the floor level.
I crashed while being chased by Holy Empire guys, if that means anything.
Picking someone up and placing them on a bed you don't own will glitch them. it will show their portrait highlighted as if they were fine but they can move. You can pick them up again so its not permanent but its a thing to look at.
Research seems bugged, well at least the times do, had it running for a long while, but then again I probably was doing something wrong.
Do training dummies work?
Besides those few things everything is Kenshi. Also Holy Empire guys are jerks, can't even build shacks around here.
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