Recruitment Office

The place to request or suggest new ideas and features.
Post Reply
redleviathen
Posts: 3
Joined: Mon Nov 11, 2013 7:58 pm

Wed Nov 13, 2013 6:06 pm

I would like to be able to build some sort of recruitment building in my town. NPCs would sometimes come to join your sqaud/army based on the fame or reputation of your faction. A small unrecognised faction would only get the ocasional merc or unskilled peasant but a large powerful faction will get a regular supply of soldiers and workers.
This means when we can have armies and large empires it will make a lot more sense than recruiting people from taverns.

User avatar
Santaissick
Posts: 912
Joined: Tue Sep 04, 2012 10:44 pm
Location: FINLAND, korvatunturi
Contact:

Wed Nov 13, 2013 7:34 pm

That actually sounds really fun. :shock:


If you have small group of "heroes" who protect their home town and fight all the bandits out there, you might get pretty powerful units, maybe ex-soldier or cop, who wishes to seek immortality and honor from you. But only very rarely people would come to you.

If you have big army, in war against other big faction, you would get much more recruits but they would be just normal soldiers or rookies, seeking for fortune and risking their life in hope of good loot. Maybe you couldn't control them straight but having a general or something to give them orders.

Hated bandit group would get only disloyal lowlife who are ready to do anything for food and 200 cats but as soon as someone gives better offer, they will stab you in the back. :twisted:
"What was once a pile of dirt, is now even greater pile of dirt, as I shoveled more dirt on it." - Kim Jong Un, 2013

User avatar
EvilTea
Posts: 188
Joined: Sun May 26, 2013 11:31 pm
Location: United Kingdom

Wed Nov 13, 2013 9:06 pm

Great idea pal!
This would make an awesome feature!

User avatar
hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Wed Nov 13, 2013 11:17 pm

Trowing my thumbs up here as well.

And that could be a place for other factions where you could join the army as well, at least big ones.
It s Hbrown!! Gotta get some p­ies!

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Wed Nov 13, 2013 11:33 pm

yep
is nice idea.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

User avatar
TheHappyPyro
Posts: 68
Joined: Tue Oct 09, 2012 2:53 am

Fri Dec 06, 2013 11:15 pm

Agreed. I hate wandering from town to town across the map, and only coming back with 1 new soldier..
Image

User avatar
Danzigsam
Posts: 114
Joined: Thu Sep 19, 2013 9:50 pm
Location: Florida, USA

Sat Dec 07, 2013 12:23 am

Nice idea, especially with Santa's additions.

User avatar
Diruk
Posts: 124
Joined: Mon Sep 03, 2012 6:19 am
Location: 41st Millennium

Sat Dec 07, 2013 2:18 am

Like it too.

Can there be a poll or something to show the amount of support this one has?
Wonder if those recruitment offices in the towns might have some plans of their own already,
Derp Derp Derpa!

lavagninogm
Posts: 38
Joined: Sun Mar 24, 2013 7:29 pm

Mon Dec 09, 2013 5:33 pm

I love this idea.

I really hope Chris implements it soon.

User avatar
hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Tue Dec 10, 2013 3:24 pm

I don´t think there would be much use of it soon, this sounds something for when there are armies around, with 20 people is easy enough to manage the recruit, unless you too lazy to go around to look for recruits or to even reset the npcs :lol: .
It s Hbrown!! Gotta get some p­ies!

LonerWolf
Posts: 11
Joined: Thu Dec 19, 2013 1:51 am

Fri Dec 20, 2013 6:18 am

Good one, I support this idea.

As far as only being able to control 20 people...
I always thought that you should be able to research an ability that gives you the power to quarter and control more troops.

Mustyfish
Posts: 4
Joined: Wed Dec 04, 2013 5:21 pm

Sun Dec 22, 2013 3:02 pm

LonerWolf wrote:Good one, I support this idea.

As far as only being able to control 20 people...
I always thought that you should be able to research an ability that gives you the power to quarter and control more troops.
Wait until the UI is updated and armies are implemented.. Then, knock yourself out :)

Ardanza
Posts: 62
Joined: Sun Feb 10, 2013 7:13 pm

Mon Dec 23, 2013 3:16 am

If we have this, awesome... BUT... on one condition...

We need a loyalty meter / happiness. What keeps these people sticking together? Bonuses for long term friendship of fighting side by side, bandaging one another, stuff like that could add to the bonus... But let's have something that makes sense for some reason certain characters will join you, others will not.

You're a bandit killing all, shady characters you can hire might come to you. You're an honorable fighter keeping the peace and helping those in need, you get better people who are more loyal to you. Things like that to keep your faction growing and happy would be cool.

I see all the time bandit leaders and what not, and all they do is give me a lil better armor and wep to sale over the others, plus a bounty. Maybe these leaders should give a bonus to squadies around, but the LEADER of the faction. Highly skilled. Instead of seeing "leaders" roaming the desert, rename them to officers. Okay I'm rolling off ideas on top of OP so I shall stop before i get ahead of myself :P
Windows 8 64-Bit
Intel i7-3820 @ 3.60GHz
32 GB RAM
Nvidia GeForce GTX 670

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 8 guests