Crash when loading new area V0.70.2
Just started new game. Ran around corner and when it started loading new area it crashed.
Other than that it's been great! Been mauled by two packs of dogs already!
Other than that it's been great! Been mauled by two packs of dogs already!
- Attachments
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- crashdump0.70.0_x64.zip
- updated version number
- (162.76 KiB) Downloaded 379 times
Last edited by Shidan on Mon Dec 15, 2014 6:03 pm, edited 1 time in total.
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tommylee1492
- Posts: 5
- Joined: Sat Dec 21, 2013 4:33 pm
Started new game, running to new city, dogs start to chase and when it puased to load new area crash.
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- crashdump0.70.0_x64.zip
- (141.32 KiB) Downloaded 234 times
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tommylee1492
- Posts: 5
- Joined: Sat Dec 21, 2013 4:33 pm
Same Again
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- crashdump0.70.0_x64.zip
- (131.85 KiB) Downloaded 212 times
Same issue.
- Attachments
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- crashdump0.70.0_x64.zip
- (181.04 KiB) Downloaded 232 times
Same issue.
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- crashdump0.70.0_x64.zip
- (125.49 KiB) Downloaded 248 times
Same for me, game likes to crash when loading a new area v 70.0
The joys of Experimental builds
Hope this helps track down the problem.
The joys of Experimental builds
- Attachments
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- crashdump0.70.0_x64.zip
- (178.14 KiB) Downloaded 298 times
Crashed when loading a new area when leaving city, on the search for doges!
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- crashDump0.70.0_x64.zip
- [V0.70]
- (157 KiB) Downloaded 219 times
TinyTerror
FX-8150 @4.2 GHz, modded X6 Elite cooler
Club3d RoyalKing 7950 @ 1100MHzGPU/1480MHzMEM, 535Mh
TC-102 case.
FX-8150 @4.2 GHz, modded X6 Elite cooler
Club3d RoyalKing 7950 @ 1100MHzGPU/1480MHzMEM, 535Mh
TC-102 case.
Another one.
EDIT: And another.
EDIT: And another.
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- crashdump0.70.0_x64.zip
- Second one
- (167.25 KiB) Downloaded 229 times
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- crashdump0.70.0_x64.zip
- First one
- (146.58 KiB) Downloaded 261 times
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
crashed loading area around brink while running from samurai lords and beck things and heading to clownsteady.
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- crashdump0.70.0_x64.zip
- running back to base, load area and crashed.
- (186.71 KiB) Downloaded 329 times
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- crashdump0.70.0_x64.zip
- Loading new area from far away party.
- (205.93 KiB) Downloaded 463 times
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- crashdump0.70.0_x64.zip
- (226.37 KiB) Downloaded 302 times
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Here's another Crash dump related to loading a new area,
Also what's probably different to most people is that I was playing with 3840x2160 though only for taking screenshots.
So as is with most people, crash loading a new area where characters were from before the 0.70 update, may edit this later to see if import + reset position proves to avoid this.
Edit: managed to successfully import my characters + research, though only slightly being away from Brink, tried going towards the town and it crashed, going to see if changing the resolution does any difference though it probably won't.
Also what's probably different to most people is that I was playing with 3840x2160 though only for taking screenshots.
So as is with most people, crash loading a new area where characters were from before the 0.70 update, may edit this later to see if import + reset position proves to avoid this.
Edit: managed to successfully import my characters + research, though only slightly being away from Brink, tried going towards the town and it crashed, going to see if changing the resolution does any difference though it probably won't.
- Attachments
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- crashdump0.70.0_x64.zip
- (141.7 KiB) Downloaded 221 times
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- crashdump0.70.0_x64.zip
- (134.93 KiB) Downloaded 312 times
Last edited by f03n1x on Wed Dec 10, 2014 10:29 am, edited 1 time in total.
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
I've noticed that these crashes seem to only be happening around civilized areas. Cities, outposts etc. I can usually go through the wilderness for quite a long time before getting a crash. Where areas near outposts and cities crash regularly.
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
I've made a save where i crash 100% of the time moving my camera into a specific zone, should be helpful for fixing this. basically, the crash happens when you move towards brink using vash, or if you just click meryl in the squad bar which will move your camera to brink right away. I can't get it to not crash. So, abandoning brink and meryl in it i guess.
and the crashdump here since forum seems to onyl allow 1 attachment: https://dl.dropboxusercontent.com/u/169 ... .0_x64.zip
and the crashdump here since forum seems to onyl allow 1 attachment: https://dl.dropboxusercontent.com/u/169 ... .0_x64.zip
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- autosave1.zip
- (956.93 KiB) Downloaded 413 times
My crashes are 100% of the time i load a new area regardless of any situation. I've started new games, imported old ones, started new games and imported into new games with those. Different starts, different locations, and it does not seem to matter at all. Whether i'm heading towards a city, trying to head away from a city, or playing nowhere near a city (rock bottom start), loading a new area will always result in a crash. I guess it's holding up where I start until this is fixed.
This latest crashdump is from an imported character from prior to 0.70, experimental.
This latest crashdump is from an imported character from prior to 0.70, experimental.
- Attachments
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- crashdump0.70.0_x64.zip
- (152.67 KiB) Downloaded 196 times
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
i have noticed a huge hit to the speed of the game during loading of other areas, it bogs down, lags, stutters lags and stutters for a bit more, then slowly begins to even back out unless entering a city area, and this is around open areas. worse around cities.
this happens with my mod or without.
this happens with my mod or without.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Yup, you seem to be right, I can't go near Brink and since I did an import for the other version without buildings I have no base to hide at, also injured from awhile back oh well, I'll find a way to survive...
Forgot to actually hit submit to this..whoops!
Forgot to actually hit submit to this..whoops!
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
Alright so I've gotten another crash, this being loading a new outpost, assuming it's something like a slave trading outpost, tried importing a new game but still crashes whenever I get near enough.
Will attach both my save game + the crash report.
Will attach both my save game + the crash report.
- Attachments
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- crashdump0.70.0_x64.zip
- (147.8 KiB) Downloaded 209 times
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- raidingthenearestcamp.zip
- (665.13 KiB) Downloaded 303 times
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
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