What do you want next?
- txfirefighter
- Posts: 552
- Joined: Tue Dec 20, 2011 4:33 pm
- Location: Texas
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wolfwood296
- Posts: 179
- Joined: Wed Dec 21, 2011 7:30 pm
- Location: texas
i've looked at df website and the unreal world website and they both have a development page where it shows all the planned features of the game, if this game already doens't have this page could it be added?
I'M BACK !!!!!!!!!!!!!!
and i bought kenshi!!!!!!!!!
and i bought kenshi!!!!!!!!!
I can think of 1 small cosmetic change that would be trivial to implement but would add a disproportionately large chunk of feeling to the game.
An icon for the game launcher. You don't even need to make one, simply use the black header ^ there and crop out the left side so that white silhouette with the word 'Kenshi' is left. Then just make it as the icon. 10 minutes of work tops, but makes the game feel a little more professional. You can always change it at a later date if/when your artist gets around to making a real one.
An icon for the game launcher. You don't even need to make one, simply use the black header ^ there and crop out the left side so that white silhouette with the word 'Kenshi' is left. Then just make it as the icon. 10 minutes of work tops, but makes the game feel a little more professional. You can always change it at a later date if/when your artist gets around to making a real one.
pie
if you want I can attempt to make one? you know as a temp o.o it wouldn't be that hard, I don't think so anyway xDBlxz wrote:I can think of 1 small cosmetic change that would be trivial to implement but would add a disproportionately large chunk of feeling to the game.
An icon for the game launcher. You don't even need to make one, simply use the black header ^ there and crop out the left side so that white silhouette with the word 'Kenshi' is left. Then just make it as the icon. 10 minutes of work tops, but makes the game feel a little more professional. You can always change it at a later date if/when your artist gets around to making a real one.
- txfirefighter
- Posts: 552
- Joined: Tue Dec 20, 2011 4:33 pm
- Location: Texas
Mattk50 wrote:Is chris working full time on kenshi or does he have another job? progress seems a tad slow, so i was curious
really dude? as 1337 said he has a job so that he can pay bills.i bet he wishes he could work on kenshi 7 days a week but reality makes sure that doesnt happen.
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Im not allowed to ask? 
edit: im sure he is working very hard, but i wanted to know if i could look forward to a development speed boost if chris makes enough money to make kenshi his full time job.
edit: im sure he is working very hard, but i wanted to know if i could look forward to a development speed boost if chris makes enough money to make kenshi his full time job.
Last edited by Mattk50 on Tue Jan 17, 2012 2:51 pm, edited 2 times in total.
I can understand not wanting others to help with coding but why not get some help from the modding community for the graphic's art, im sure there would be a few people willing to lend a hand free of charge just to help speed things along.
I have some experience with photoshop as im sure others do aswell and would love to help in my out in my spare time if i can
I have some experience with photoshop as im sure others do aswell and would love to help in my out in my spare time if i can
I always tell the truth, even when i lie!
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outlawshadow
- Posts: 4
- Joined: Tue Jan 17, 2012 7:27 pm
I love this game and anything that is added would be just awesome!
Also, when it comes to getting the community to help, there are legal issues to consider when making a game that is to be sold. If he gets someone to "help" with graphics and what not they, at any time after their work is added to the game, could file a law suit claiming partial ownership of the game. I don't think he wants to lose his baby. I think I read somewhere that he might be paying someone to do that at a later date, in which case he will have employed someone for a specific service under a contract of some type, and would not have to share his work.
Also, when it comes to getting the community to help, there are legal issues to consider when making a game that is to be sold. If he gets someone to "help" with graphics and what not they, at any time after their work is added to the game, could file a law suit claiming partial ownership of the game. I don't think he wants to lose his baby. I think I read somewhere that he might be paying someone to do that at a later date, in which case he will have employed someone for a specific service under a contract of some type, and would not have to share his work.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
Actually I have left my job and im now a full time game developer. There have been no updates for a while because I'm working on a big update for the foliage system
http://piclair.com/data/g575y.jpg
http://piclair.com/data/g575y.jpg
- txfirefighter
- Posts: 552
- Joined: Tue Dec 20, 2011 4:33 pm
- Location: Texas
- txfirefighter
- Posts: 552
- Joined: Tue Dec 20, 2011 4:33 pm
- Location: Texas
foliage looks fantastic !! great work yet again 
Chris_The_Great wrote:I'm sure glad there are vigilant citizens around like you, making sure my forum is always full of bees.
Leave Mr. Bee salesman alone !!txfirefighter wrote:Blxz wrote:Which means other plants, which means possibly flowering plants, which means we might get a visit from that weird bee obsessed guy again.....txfirefighter wrote: green grass means rain...
lol he is a tad obsessed
although seriously whats with the obsession with *CENSORED* he has .........
Chris_The_Great wrote:I'm sure glad there are vigilant citizens around like you, making sure my forum is always full of bees.
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