And all you can think about before that, is all they asked for was some bread. which you did not have. This sad cruel world is finally at a end for you, but your squad mates still continue to fight the hungry bandits.
And so Begin's the battle in Stronger Group Combat.
What does this mod change?
- Enemies are roughly 1/2 to 2 times stronger then average vanilla
- Enemy Groups can have larger amount of NPCS, and more Lieutenant and or Bosses
- Dead hives are larger and stonger
- Non Base race Enemy bosses have 2x to 3x the amount of normal hit points.
- Meat adjusted so all flesh animals drop meat, but in lower amounts.
- Attack slots is at 2x instead of default 1x
- All NPCs have their own stats instead of only a couple in vanilla.
- With higher risks come higher chance of better loot, higher chance of having their default Armour upgraded.
- Robotic NPC's are no joke, they are stronger, faster and deadlier.
- Certain Robotic spiders drop AI cores but are much stronger then normal.
- Suicide notes found in certain large creatures. with higher chances of good loot.
- All bosses are much stronger and deadlier and some include new weapons.
Continue work and adjustments to refine a better but harder experience.
Collaborations
Other mods that use the same data in this mod
Nekos World Balance Overhaul
Personal Note about Collaborations
Please do not use my mod in other mods and publish them. please ask for permission first
Downlaod Sites
Stronger Group Combat on nexus
Steam Workshop Stronger Group Combat
If you like my mod, consider giving a Tip on my Patreon
Hatsune on Patreon





