Tutorial

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Ineedcash12
Posts: 31
Joined: Tue Sep 13, 2011 4:33 pm
Location: PA- USA

Sun Sep 18, 2011 4:21 pm

Will there be an in-game tutorial for the game itself too?


Also, do you have any idea when we will be seeing the reliease? besides october


Also, instead of the bars, it may be better to show a outline of a person and have the parts change the colors to identify the injury and when moused over show the stats, just a suggestion.

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ArcaneSaint
Posts: 255
Joined: Thu Sep 08, 2011 4:02 pm
Location: Belgium

Sun Sep 18, 2011 4:49 pm

Ineedcash12 wrote: Also, instead of the bars, it may be better to show a outline of a person and have the parts change the colors to identify the injury and when moused over show the stats, just a suggestion.
But then It'd be more difficult to get a quick overview of your wounds and decide which areas deserve priority treatment.

And I certainly do hope for a tutorial. There probably will be, if not in this alpha release then certainly later on. This seems like the kind of game that could potentially have a very steep learning curve which could be smoothed by means of a (skippable, please) tutorial.
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Cyberruler
Posts: 62
Joined: Wed Jan 27, 2010 12:13 am
Location: Kenshi

Sun Sep 18, 2011 10:45 pm

I suggest a tutorial in the main menu that overviews different thing such as health, combat, trade, basic, etc.

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ArcaneSaint
Posts: 255
Joined: Thu Sep 08, 2011 4:02 pm
Location: Belgium

Mon Sep 19, 2011 7:27 am

A couple of screenshots like the one showing on the front page now (medical system) that can be opened through the main menu or pop-up on a context related basis (ie: first time you open the medical screen, these annotations show up).

Or a "Codex" that contains all tutorials, which you can peruse at your leisure.
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