Assign permanent jobs to characters

The place to request or suggest new ideas and features.
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Newy
Posts: 4
Joined: Tue Apr 16, 2013 11:07 am

Wed Apr 17, 2013 4:09 pm

Chris,

I have only been playing your game for a week or so, but I am quite enjoying it. I am also excited by your vision for the full game. If you can pull it off, it will be the game I have always wanted to play.

My feature request is as follows:

When a character interacts with a machine (such as a mine, processor or research table) in addition to the current "operate", "loot" and "dismantle" options, can we also have an "assign" option. The character will then remember that operating this machine is his designated job.

We then need a "Work" button down with the current "Medic" and "Rescue" buttons. When you click the "Work" button all the currently selected characters run off and do their assigned jobs.

A character who has an assigned job can still be told to operate a different machine, but will remember his assigned job and go back to it when the "work" button is used.

Having to individually tell each guy what his job is after every bandit raid or trip to town, or when starting a new session, gets tiresome.

I had a look through the feature request forum and could not find a similar suggestion in the first few pages, merge this thread if it has already been mentioned.

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RebelMonarch
Posts: 43
Joined: Mon Apr 01, 2013 2:52 am

Wed Apr 17, 2013 4:20 pm

My understanding is that this type of feature is already among the features Chris intends to implement. A lot of the automation that I think will eventually be part of the game (including greater storage functionality, for example) is just stuff that will come later.

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