{"id":1154,"date":"2015-05-07T19:17:00","date_gmt":"2015-05-07T19:17:00","guid":{"rendered":"http:\/\/lofigames.com\/?p=1154"},"modified":"2015-05-07T19:18:17","modified_gmt":"2015-05-07T19:18:17","slug":"dev-blog-5-bug-fixings","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/dev-blog-5-bug-fixings\/","title":{"rendered":"Dev Blog #5: Bug Fixings"},"content":{"rendered":"<div>\n<div>\n<p>We&#8217;ve been pretty quiet these past couple of weeks mainly bug fixing and preparing the slavery update for a hopeful release next week. Sam is still on the pathfinding (more details about that in our <a href=\"http:\/\/lofigames.com\/dev-blog-4-hive-men\/\" target=\"_blank\">\u4e0a\u4e00\u7bc7\u6587\u7ae0<\/a>) while Chris has been fixing bugs caused by the new content. He&#8217;s also optimised the AI system for a slight boost in performance.<\/p>\n<p><em><strong>Currently, there are three main things at the moment making the game run slow:<\/strong><\/em><\/p>\n<\/div>\n<ol>\n<li>The AI system has been growing\u00a0too complex. As above, the good news is that this has been optimised now so it won&#8217;t be a problem anymore.<\/li>\n<li>The Havok system uses up a bit of CPU time and also causes framerate spikes by freaking out whenever a path fails. Sam is working on this with the pathfinding and it will be fixed shortly after the next update.<\/li>\n<li>The new terrain plugin has poor performance. This will also be Sam&#8217;s job to fix after he has sorted out Havok, possibly around 2 weeks work.<\/li>\n<\/ol>\n<\/div>\n<div>\n<p>Maykol&#8217;s\u00a0finished implementing the biggest changes in the new GUI &#8211; all the windows, panels and new character editor. Right now he&#8217;s focused on fixing small UI errors and details with Otto for the release.\u00a0If we have time before the release, we&#8217;re planning on implementing pinned windows for the inventory and the stats, this should make it easier to transfer items between characters.<\/p>\n<p>Oli has been refining biomes and created some super sized trees (you can see these in the background of the swamp screenshot). These are almost finished now and just need\u00a0some hanging tendrils and vines added, roughly just a day&#8217;s more work.<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-5-bug-fixings\/land-images1\/\" rel=\"attachment wp-att-1155\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1155 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/Land-Images1.jpg\" alt=\"Land-Images1\" width=\"722\" height=\"645\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Land-Images1.jpg 846w, https:\/\/lofigames.com\/wp-content\/uploads\/Land-Images1-300x268.jpg 300w\" sizes=\"auto, (max-width: 722px) 100vw, 722px\" \/><\/a> <a href=\"http:\/\/lofigames.com\/dev-blog-5-bug-fixings\/land-images2\/\" rel=\"attachment wp-att-1156\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1156 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/Land-Images2.jpg\" alt=\"Land-Images2\" width=\"726\" height=\"647\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Land-Images2.jpg 849w, https:\/\/lofigames.com\/wp-content\/uploads\/Land-Images2-300x267.jpg 300w\" sizes=\"auto, (max-width: 726px) 100vw, 726px\" \/><\/a><\/p>\n<\/div>\n<div style=\"text-align: left;\">And the Hive People from last week are almost finished! The models are now complete, they just need a bit of\u00a0fixing to make them compatible with the character editor.<\/div>\n<div style=\"text-align: left;\"><a href=\"http:\/\/lofigames.com\/dev-blog-5-bug-fixings\/stickpeople1\/\" rel=\"attachment wp-att-1159\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1159 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/stickpeople1.jpg\" alt=\"stickpeople1\" width=\"671\" height=\"800\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/stickpeople1.jpg 671w, https:\/\/lofigames.com\/wp-content\/uploads\/stickpeople1-252x300.jpg 252w\" sizes=\"auto, (max-width: 671px) 100vw, 671px\" \/><\/a><\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\"><a href=\"http:\/\/lofigames.com\/dev-blog-5-bug-fixings\/hiveperson\/\" rel=\"attachment wp-att-1170\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1170 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/hiveperson.jpg\" alt=\"hiveperson\" width=\"672\" height=\"379\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/hiveperson.jpg 1366w, https:\/\/lofigames.com\/wp-content\/uploads\/hiveperson-300x169.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/hiveperson-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 672px) 100vw, 672px\" \/><\/a><\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\"><em>\u00a0Thank you all for waiting so patiently so far, hopefully if all goes smoothly we can finally get this out to you next week!<\/em><\/div>\n<div><\/div>\n<div><\/div>","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve been pretty quiet these past couple of weeks mainly bug fixing and preparing the slavery update for a hopeful release next week. Sam is still on the pathfinding (more details about that in our previous post) while Chris has been fixing bugs caused by the new content. He&#8217;s also optimised the AI system for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1158,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[35,30,44,27],"class_list":["post-1154","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-progress-announcements","tag-3d-design","tag-bug-fixes","tag-character-design","tag-path-finding","has_thumb"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=1154"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1154\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media\/1158"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=1154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=1154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=1154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}