{"id":1356,"date":"2015-10-03T09:24:00","date_gmt":"2015-10-03T09:24:00","guid":{"rendered":"http:\/\/lofigames.com\/?p=1356"},"modified":"2015-10-03T09:29:14","modified_gmt":"2015-10-03T09:29:14","slug":"dev-blog-9-war","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/dev-blog-9-war\/","title":{"rendered":"Dev Blog #9: War!"},"content":{"rendered":"<p><em>Just a couple of teasers from our\u00a0progress this last couple of weeks!\u00a0You should be able to expect our next content update around the end of this month, until then, hold tight&#8230;<\/em><\/p>\n<h4>War<\/h4>\n<p>War campaign AI is now underway so that NPC factions will be able to invade and attack towns. We also now have two new movement formations for NPC squads\u00a0based on the type of faction that the squad is from.<\/p>\n<p>Firstly, we have military (box shaped):<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-9-war\/formationsgroup\/\" rel=\"attachment wp-att-1358\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1358 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/Formationsgroup.jpg\" alt=\"Formationsgroup\" width=\"650\" height=\"376\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Formationsgroup.jpg 700w, https:\/\/lofigames.com\/wp-content\/uploads\/Formationsgroup-300x174.jpg 300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/a><\/p>\n<p>And caravan (line shaped):<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-9-war\/formations2\/\" rel=\"attachment wp-att-1359\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1359 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/Formations2.jpg\" alt=\"Formations2\" width=\"651\" height=\"387\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Formations2.jpg 700w, https:\/\/lofigames.com\/wp-content\/uploads\/Formations2-300x178.jpg 300w\" sizes=\"auto, (max-width: 651px) 100vw, 651px\" \/><\/a><\/p>\n<h4 style=\"text-align: left;\">Fog<\/h4>\n<p>We&#8217;ve gone back to working on the weather system too. \u00a0Here&#8217;s our first screengrab of\u00a0volumetric fog&#8230;<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-9-war\/fog\/\" rel=\"attachment wp-att-1367\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1367 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/fog.jpg\" alt=\"fog\" width=\"651\" height=\"398\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/fog.jpg 1000w, https:\/\/lofigames.com\/wp-content\/uploads\/fog-300x183.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/fog-166x102.jpg 166w\" sizes=\"auto, (max-width: 651px) 100vw, 651px\" \/><\/a><\/p>\n<p>Now that we have basic fog, we have a base for other weather effects such as storms and twisters.<\/p>\n<div style=\"text-align: center;\">\n<h4 style=\"text-align: left;\">General bits&#8230;<\/h4>\n<div style=\"text-align: left;\">Just a few small improvements, Maykol&#8217;s been improving the general behavior with switching between\u00a0floors, plus he&#8217;s\u00a0added support for an extra floor on buildings. We&#8217;ve also gotten started\u00a0improving the camera movement and rotation, especially when moving around buildings, floors and following characters. And we&#8217;ve also had a small <strong>performance boost<\/strong> after doing some multi-threading to the AI.<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\">\u00a0<em>Hopefully we&#8217;ll have plenty of stuff ready by the end of the month &#8211; it&#8217;s been another long update and we appreciate everyone&#8217;s patience<\/em> \ud83d\ude42<\/div>\n<div style=\"text-align: center;\">\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Just a couple of teasers from our\u00a0progress this last couple of weeks!\u00a0You should be able to expect our next content update around the end of this month, until then, hold tight&#8230; War War campaign AI is now underway so that NPC factions will be able to invade and attack towns. We also now have two [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1367,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[13,66,108],"class_list":["post-1356","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-progress-announcements","tag-ai","tag-environment-design","tag-war","has_thumb"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1356","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=1356"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1356\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media\/1367"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=1356"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=1356"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=1356"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}