{"id":1992,"date":"2017-07-01T10:58:41","date_gmt":"2017-07-01T10:58:41","guid":{"rendered":"https:\/\/lofigames.com\/?p=1992"},"modified":"2017-07-01T10:58:41","modified_gmt":"2017-07-01T10:58:41","slug":"update-0-96-2-main-branch","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/update-0-96-2-main-branch\/","title":{"rendered":"Update 0.96.2 (Main Branch)"},"content":{"rendered":"<p>Optimisation update 0.96.2 is out now on the main stable branch!<\/p>\n<p>Included in the update:<\/p>\n<h1 class=\"bb_h1\">0.96.2<\/h1>\n<ul class=\"bb_ul\">\n<li>Construction shops now have blueprints for most of the decorative furniture like tables and carpets<\/li>\n<li>You can now build a lot closer to ruins<\/li>\n<li>Placing buildings now has an adjustable slope-matching setting, so you can make more upright buildings<\/li>\n<li>The disable jobs button now doesn&#8217;t disable medical type jobs<strong>FIXES<\/strong><\/li>\n<li>Fixed a bug that was preventing victims from screaming when they were being eaten alive.<\/li>\n<li>Fixed furniture sometimes not being buildable above floor 0<\/li>\n<li>Fixed some talking animals<\/li>\n<li>Possible fix for escaping fog men tagging you as a criminal<\/li>\n<\/ul>\n<h4 class=\"bb_h1\">0.96.1<\/h4>\n<ul class=\"bb_ul\">\n<li>Fixed the &#8220;show markers&#8221; option not being saved properly<\/li>\n<li>Made the new hideous green markers a little more subtle. Our artist is on holiday, he will fix them up nice when he gets back.<\/li>\n<\/ul>\n<h4 class=\"bb_h1\">0.96.0<\/h4>\n<ul class=\"bb_ul\">\n<li>Added character mouse movement and camera rotation markers (designed to help beginners, disable them in the options if you don&#8217;t need them)<\/li>\n<li>Halved the athletics penalty of samurai armour<\/li>\n<li>The bread oven is now automated, but cooks at half the speed<\/li>\n<li>AI must get up before applying first aid<\/li>\n<li>Fixed arm ragdoll with damage from blocked punches<\/li>\n<li>Paried punch sound no longer metalic with sparks<\/li>\n<li>Added loading progress bar<\/li>\n<li>Fixed a potential rare AI bug with certain gates built on slopes<\/li>\n<\/ul>\n<h4>0.95.44<\/h4>\n<h4>OPTIMISATION<\/h4>\n<ul>\n<li>Huge terrain system optimisation, frame rate should be better when looking at the horizon now, and also more detailed. Unfortunately won&#8217;t do much good for those with slow systems who already have the view distance and terrain detail way down.<\/li>\n<li>Secondary lod threshold for distant terrain<\/li>\n<li>Initial loading state continues until everything is loaded<\/li>\n<li>Changed slow startup load sequence to happen behind splashscreen logos<\/li>\n<li>Some general small optimisations to the code<\/li>\n<\/ul>\n<h4>FEATURES<\/h4>\n<ul>\n<li>Replaced &#8220;chase&#8221; button with a &#8220;jobs&#8221; enable button, so you can stop your characters trying to run back to base to do their jobs when they are away from home<\/li>\n<li>Dropping an character who isn&#8217;t an ally now knocks them out, to help with capturing slippery bounties<\/li>\n<li>Characters now prioritise eating higher-grade food first<\/li>\n<li>Mouse traces ignore collision of destroyed building walls<\/li>\n<li>Added some of the system messages to the dialogue log window<\/li>\n<\/ul>\n<h4>FIXES<\/h4>\n<ul>\n<li>Added borderless option to ingame options<\/li>\n<li>Shop signs no longer clickable, causing characters to pathfind upstairs instead of to the ground floor<\/li>\n<li>Fixed crosbow strings flickering<\/li>\n<li>Fixed the non-aggressive armory spiders<\/li>\n<li>Fixed some missing cannibal village squads, and possible cannibal raids not activating<\/li>\n<li>Fixed a crash when loading games in the GOG release<\/li>\n<li>Fixed random flat foliage<\/li>\n<li>Rewritten interior building placement building collision checks<\/li>\n<li>Fixed corpse flies sometimes not appearing<\/li>\n<li>Fixed the random missing apostrophes<\/li>\n<li>Fixed placing buildings on top of foliage rocks with collision<\/li>\n<li>Fixed material when dismantling non instanced buildings<\/li>\n<li>Fixed buildings with offsets in build icons<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official <a href=\"https:\/\/www.lofigames.com\/phpBB3\/viewforum.php?f=9&amp;sid=a74ca111df371a74f252a690df4050f2\">Lo-Fi Games forum<\/a> so that we can fix as soon as we can. Thank you ?<\/p>","protected":false},"excerpt":{"rendered":"<p>Optimisation update 0.96.2 is out now on the main stable branch! Included in the update: 0.96.2 Construction shops now have blueprints for most of the decorative furniture like tables and carpets You can now build a lot closer to ruins Placing buildings now has an adjustable slope-matching setting, so you can make more upright buildings [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1992","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1992","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=1992"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/1992\/revisions"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=1992"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=1992"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=1992"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}