{"id":2004,"date":"2017-08-02T10:37:42","date_gmt":"2017-08-02T10:37:42","guid":{"rendered":"https:\/\/lofigames.com\/?p=2004"},"modified":"2017-08-02T11:21:33","modified_gmt":"2017-08-02T11:21:33","slug":"update-0-96-12","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/update-0-96-12\/","title":{"rendered":"Update 0.96.12"},"content":{"rendered":"<p>Update <strong>0.96.12<\/strong> is out now on Experimental branch! <strong>0.96.11<\/strong> is now on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -&gt; properties -&gt; betas tab -&gt; then choose \u201cexperimental\u201d. If opting in, please be aware of bugs and general instability.<\/p>\n<h4>0.96.6<\/h4>\n<p>BALANCES<\/p>\n<ul>\n<li>Sped up some production buildings<\/li>\n<li>Added automatic fabric looms tech to lvl 4<\/li>\n<li>Removed bread from Food Store<\/li>\n<li>If you upgrade a building that produces its own construction material (eg farms, iron refinery) then it will absorb its own inventory contents towards the upgrade cost<\/li>\n<\/ul>\n<p>FIXES<\/p>\n<ul>\n<li>Fixed a dialogue bug that skipped relations and money checks<\/li>\n<li>Fixed a duplication bug in the grass system<\/li>\n<li>Fixed a rare NPC population duplication bug<\/li>\n<li>Possible fix for a turret upgrade related crash<\/li>\n<\/ul>\n<h4>0.96.7<\/h4>\n<ul>\n<li>Halved the &#8220;water avoidance&#8221; factor in the pathfinding for player characters, let&#8217;s see how it works out.<\/li>\n<li>Fixed unlock shackles action not working<\/li>\n<li>Kidnapping failure should now result in the victim getting up and attacking you properly<\/li>\n<li>Fixed a bug that could cause a possible persistent slowdown after a raid<\/li>\n<li>Fixed a possible crash if a player-given order is impossible in the first frame<\/li>\n<li>Fixed unbuilt lights contributing to light level<\/li>\n<li>Fixed empty faction list when importing<\/li>\n<li>Fixed a turret-related crash<\/li>\n<li>Stopped potential infinite sound loop when loading a game mid-loop<\/li>\n<\/ul>\n<h4>0.96.8<\/h4>\n<ul>\n<li>Added some missing components for the Robotics Storage<\/li>\n<li>Improved the auto-sleeping AI bugs, not sure if it&#8217;s perfect yet. Planning to add an AI control panel later on to enable\/disable things<\/li>\n<li>Added missing combat skill effect to backpack tooltips<\/li>\n<li>Fixed inquisitors randomly attacking you when innocent<\/li>\n<li>Fixed a shadow artifact<\/li>\n<\/ul>\n<h4>0.96.9<\/h4>\n<ul>\n<li>Added AI control options panel<\/li>\n<li>NPCs now have random faces<\/li>\n<li>Fixed floor number of dropped items<\/li>\n<li>Fixed mouse traces for items on upper floors<\/li>\n<li>Fixed visibility for items with no collision (Fancy Rug)<\/li>\n<\/ul>\n<h4>0.96.10<\/h4>\n<ul>\n<li>Iron spiders have more iron plates and electrical components, to make them worth harvesting<\/li>\n<li>Tweaked farm fertility calculations<\/li>\n<li>Fixed missing face options in character editor<\/li>\n<li>Fixed some logic bugs in the dialog system<\/li>\n<li>Fixed battery drain amount<\/li>\n<li>Fixed stealing stuff without holding alt<\/li>\n<li>Fixed wall previews being red when valid<\/li>\n<li>Fixed outsideFurniture property when confirming multiple buildings at once<\/li>\n<li>Fixed indoor particles (again)<\/li>\n<li>Building sound emitters can stop if nobody is working<\/li>\n<\/ul>\n<p><strong>CONSTRUCTION SET<\/strong><\/p>\n<ul>\n<li>Fixed crash loading translation with missing original line variant<\/li>\n<li>Fixed translation line disappearing if translated to empty<\/li>\n<li>Changed translation ORIGINAL_MODIFIED state colour to orange (easier to see)<\/li>\n<\/ul>\n<h4>0.96.11<\/h4>\n<ul>\n<li>Fixed the stupidly big move marker<\/li>\n<li>Fixed the broken hydroponic farms from last update<\/li>\n<li>Fixed occasional non-aggressive robot spiders<\/li>\n<li>Fixed creating too many face morphs<\/li>\n<li>Fixed animal inventory window for different sized inventories<\/li>\n<li>Fixed interior edit mode floor visibility<\/li>\n<li>Disabled deleting parent building in interior edit mode<\/li>\n<\/ul>\n<h4>0.96.12<\/h4>\n<ul>\n<li>Some of the katana attacks now have reduced max-hits per attack, meaning they are less effective against groups. (Mainly the downward combo, but I also increased the power a little, this makes katanas more of a duelists weapon.)<\/li>\n<li>Fixed bug where conversations cut out after an interjection<\/li>\n<li>Hive traders will sometimes visit your base<\/li>\n<li>Doubled cost of animals<\/li>\n<li>Shek slaves get their horns cut off<\/li>\n<li>Lowered the price mark-up on illegal goods in the SW empire towns, the idea is that you only get the huge markups when you travel far east to the new empire regions<\/li>\n<li>Fixed navmesh not always updating when building walls<\/li>\n<li>GUI updated if window size changes<\/li>\n<li>AI options load\/save fix<\/li>\n<li>The Empire can now harass your base if you build on their territory<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official\u00a0<a href=\"https:\/\/www.lofigames.com\/phpBB3\/viewforum.php?f=9&amp;sid=a74ca111df371a74f252a690df4050f2\">Lo-Fi Games forum<\/a>\u00a0so that we can fix as soon as we can. Thank you<\/em>\u00a0\ud83d\ude42<\/p>","protected":false},"excerpt":{"rendered":"<p>Update 0.96.12 is out now on Experimental branch! 0.96.11 is now on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -&gt; properties -&gt; betas tab -&gt; then choose \u201cexperimental\u201d. If opting in, please be aware of bugs and general instability. 0.96.6 BALANCES Sped up [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-2004","post","type-post","status-publish","format-standard","hentry","category-updates"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/2004","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=2004"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/2004\/revisions"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=2004"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=2004"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=2004"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}