{"id":2401,"date":"2018-11-23T15:53:35","date_gmt":"2018-11-23T15:53:35","guid":{"rendered":"https:\/\/lofigames.com\/?p=2401"},"modified":"2018-11-23T15:53:35","modified_gmt":"2018-11-23T15:53:35","slug":"update-0-99-23-out-now","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/update-0-99-23-out-now\/","title":{"rendered":"Update 0.99.23 Out Now"},"content":{"rendered":"<p><strong>Update 0.99.23<\/strong> is out now! This is on the main stable branch.<\/p>\n<p>Please report any bugs, gameplay or balancing feedback etc to either the Steam or <a href=\"https:\/\/www.lofigames.com\/phpBB3\/\">Lo-Fi forums<\/a>. Thank you<\/p>\n<h4>0.99.16<\/h4>\n<ul>\n<li>Fixed up the slaver AI for the reaver HQ, also passing reaver patrols can gather up more slaves from the cages<\/li>\n<li>Slaves no longer protect allies if in obedient slave mode<\/li>\n<li>Slaves now get totally balded, because it looks more slavey<\/li>\n<li>When an ex-slave finally reaches not-slave status, his hair grows back<\/li>\n<li>Fixed imprisoned characters being set as slaves if they were once a slave before, when they shouldn&#8217;t be, eg in police cages<\/li>\n<li>Fixed not being able to loot bodies while crawling<\/li>\n<li>Fixed bar NPCs not healing themselves when wounded<\/li>\n<li>Character stats window updates progress when open<\/li>\n<\/ul>\n<h4>0.99.17<\/h4>\n<ul>\n<li>Regenerated entire navmesh, should solve some of the passable obstacles that were being encountered<\/li>\n<li>A crashfix<\/li>\n<\/ul>\n<h4>0.99.18<\/h4>\n<ul>\n<li>Fixes for the Slave escape AI<\/li>\n<li>Fixed the western path to Worlds end<\/li>\n<li>Fixed slavers taking player&#8217;s prisoners<\/li>\n<li>Fixed stealth KO on prisoners setting them free<\/li>\n<li>Fixed stealth KO on prisoners providing massive easy XP harvesting<\/li>\n<li>Fixed broken navmesh in Tower of abuse, infested lab and far east tech lab<\/li>\n<li>Fixed a rare random crash in the engine code<\/li>\n<li>Fix for Hive hut doorways sometimes getting blocked<\/li>\n<\/ul>\n<h4>0.99.19<\/h4>\n<ul>\n<li>Added in some missing armour\/clothing crafts<\/li>\n<li>Tweaked some bounty character&#8217;s wanted factions<\/li>\n<li>A general AI fix that might have seen them running off to far away buildings<\/li>\n<li>Another fix for AI campaigns where they go home without raiding your base first<\/li>\n<li>Fix to prevent gaining stealth xp from the person you are carrying<\/li>\n<li>Prevented slavers from beating up obedient player slaves when another player in the same squad was getting beaten<\/li>\n<li>Fixed a crash when you kidnap a unique NPC and return to their town or something i dunno but i fixed it<\/li>\n<\/ul>\n<h4>0.99.20<\/h4>\n<ul>\n<li>You can now use tools or brute strength to unlock any lock, door, cage or container. Good for treasure hunters, not so good for thieves. Now non-thief characters won&#8217;t feel forced to learn lockpicking<\/li>\n<li>Tools are more heavy and expensive than before<\/li>\n<li>Tools are single use, they break after opening the lock<\/li>\n<li>Using tools is really slow<\/li>\n<li>Brute strength only really works with very very strong characters on weak locks (strength needed = 3 x lock hardness)<\/li>\n<li>travel shops now sell tools<\/li>\n<li>Severed limbs are now properly bloody<\/li>\n<li>Fixed hive interiors not showing<\/li>\n<li>Fixed bandits not looting food from containers<\/li>\n<li>An AI fix for certain gate\/wall configurations<\/li>\n<li>A fix for AI attacking freed slaves that should be no longer hostile after freeing<\/li>\n<li>Fixed the corrupted item icons on ATI cards<\/li>\n<li>Slightly more fishmen<\/li>\n<li>Slaver cages have better locks, ancient safes have slightly easier ones<\/li>\n<li>Fix for campaign data that got some values mixed up, resulting in traders being &#8220;war leader&#8221; for example<\/li>\n<li>Fixed the blurry item icons<\/li>\n<li>Tweaked GUI line spacing to try to fix main stats panel on some resolutions<\/li>\n<li>Fixed put-in-bed order overriding dismantle order if carrying someone<\/li>\n<li>Added sfx to NPCs buying stuff<\/li>\n<\/ul>\n<h4>0.99.21<\/h4>\n<ul>\n<li>Fix for a suspected crash<\/li>\n<\/ul>\n<h4>0.99.22<\/h4>\n<ul>\n<li>Escaping from an evil faction cage, like cannibals, no longer tags you as an escaped prisoner<\/li>\n<li>Fixed using strength or tools to break out of prisoner poles<\/li>\n<li>Fixed tooltips not showing for the &#8220;committing crime&#8221; and &#8220;escaped prisoner&#8221; panels<\/li>\n<li>Fixed name truncation on character portraits for multi-byte characters<\/li>\n<li>Update to the roads to fix NPCs getting stuck with long-range travel<\/li>\n<\/ul>\n<h4>0.99.23<\/h4>\n<ul>\n<li>Terrain and navmesh updated, probably nothing noticeable, move along<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Update 0.99.23 is out now! This is on the main stable branch. Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you 0.99.16 Fixed up the slaver AI for the reaver HQ, also passing reaver patrols can gather up more slaves from the cages Slaves no longer [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-2401","post","type-post","status-publish","format-standard","hentry","category-updates"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/2401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=2401"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/2401\/revisions"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=2401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=2401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=2401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}