{"id":3975,"date":"2021-06-07T15:45:39","date_gmt":"2021-06-07T15:45:39","guid":{"rendered":"https:\/\/lofigames.com\/?p=3975"},"modified":"2021-11-09T14:57:26","modified_gmt":"2021-11-09T14:57:26","slug":"community-update-41-fcs-update-kenshi-2-raptors","status":"publish","type":"post","link":"https:\/\/lofigames.com\/zh\/community-update-41-fcs-update-kenshi-2-raptors\/","title":{"rendered":"\u793e\u533a\u66f4\u65b0\uff1a#41"},"content":{"rendered":"<p>Hi folks, we\u2019re here, it\u2019s the next community update! It\u2019s nearly June and the weather is absolutely horrific here in England where much of the Lo-Fi team are based (okay, so it&#8217;s actually getting a lot better on the day of publishing this, thank Okran).<\/p>\n<p>Since our last update we\u2019ve still largely been locked down but we\u2019ve just recently been able to get back into non-essential shops and (thankfully) back inside pubs again. Hurrah!<\/p>\n<h3>Kenshi 2&#8217;s River Raptor<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3984 size-large\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-1024x570.jpg\" alt=\"\" width=\"1024\" height=\"570\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-1024x570.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-300x167.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-768x428.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-1536x855.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-2048x1140.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/RiverRaptor_v01_003-16x9.jpg 16w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Here\u2019s an old friend rethought and remodelled for Kenshi 2: the River Raptor. On the process of getting to this point, Lo-Fi Games 3D Character Artist Vitali Ivanov said:<\/p>\n<p>&#8220;I started from the Kenshi 1 low poly model, then I made a sculpt in Zbrush with what I consider to be more believable anatomy, while still staying close to the original.<\/p>\n<p>Our Concept Artist Christopher Schlesag helped with the overpaint, and with feedback from head honcho Chris Hunt and our Lead 3D Artist Mohamad, we got to the point it\u2019s looking at now. We used a whole range of references to influence its direction, but the ones we\u2019ve highlighted here show the more pronounced features that I tried to implement in the new model.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3983 size-large\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-1024x550.jpg\" alt=\"\" width=\"1024\" height=\"550\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-1024x550.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-300x161.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-768x412.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-1536x824.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-2048x1099.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/Raptor-progress-16x9.jpg 16w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Raptors are omnivorous and are more like a vermin in Kenshi 1, so the idea was not to make it a ferocious predator but a clumsy, fat creature that\u2019s not naturally aggressive but can fend for itself when need be. We&#8217;ll be incorporating two variants of the model into Kenshi 2: one with and one without spikes.\u201d<\/p>\n<h3 class=\"bbcodes_Header2_38_5M BB_Header2 eventbbcodeparser_Header2_QuKtT\">Forgotten Construction Set Updates Abound!<\/h3>\n<p>Over the past few months programmers Sam Gynn and Craig Tinney have been hard at work on The Forgotten Construction Set (FCS), making changes that will have an impact on both Kenshi 1 and Kenshi 2.<\/p>\n<p>For the uninitiated, the FCS is currently available to Kenshi 1 modders and is the exact same tool we use to edit the game.<\/p>\n<p>This week we\u2019re releasing an update to Kenshi 1\u2019s FCS that brings in a huge amount of these changes (this will first appear in Steam&#8217;s experimental build). We caught up to have a little chat about the update:<\/p>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0First of all, can you both give me a bit of information about what you do at Lo-Fi?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong> I\u2019m Craig, I do programming, push buttons and occupy space. Sam and I are responsible for developing new features on Kenshi 2 and the Forgotten Construction Set application, which our writers use to write all the narrative for our games and much more.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong> I\u2019ve been working at Lo-Fi for a long while. I\u2019m a Senior Programmer: I press buttons, make bugs and try to fix them again!<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0So the lovely bonus of you working on the Kenshi 2 FCS is that we can incorporate some of these changes into the Kenshi 1 FCS. Can you tell us a bit more about that?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0So there\u2019s two elements: quality of life stuff that our artists and writers ask for, usually improving the usability of the tool, all stuff that can be easily brought over to the Kenshi 1 FCS. And then there\u2019s things which we have to make code changes for that go straight into Kenshi 2, which can\u2019t be hammered back into the first game for boring technical reasons.<\/p>\n<p>The update that\u2019s coming out this week will be a load of bug fixes and quality of life updates that we\u2019ve been sat on for a little while.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0What are the highlights in this update?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong>\u00a0The biggest one is the ability to simultaneously copy duplicate dialogue objects, which hasn\u2019t previously been possible due to how dialogue is actually many objects rather than being one.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\"><strong>Craig:<\/strong>\u00a0My favourite is probably the layout saving, which you did Sam; you can have a million windows open for editing and have them open back up again once you close the application. And it\u2019s different for every mod, for example, you open up my\u00a0[insert secret Kenshi 2 feature here]\u00a0mod, and it\u2019s got all the relevant objects open, whereas if I was to open the dialogue mod, I\u2019d have all the dialogue packages and conversations open up that I was last editing, like dialogue stuff etc. which\u00a0 It saves a<\/div>\n<div class=\"bbcodes_Italic_3sfhE\">\n<p>lot\u00a0of clicking around and makes things much easier.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong> Do you have any expectations for what modders are going to do with the Kenshi 2 FCS?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\"><strong>Craig:<\/strong>\u00a0Every feature is designed with the FCS in mind, and right now we\u2019re working on a lot of features we can\u2019t yet talk about, which are what I\u2019m largely thinking about when imagining what modders will do. We are going to<\/div>\n<div class=\"bbcodes_Italic_3sfhE\">\n<p>great lengths\u00a0to make sure people can do whatever wacky stuff that they want, and our game (hopefully) won\u2019t break as a result of that.<\/p>\n<p>Trust me, the new features are really cool, it\u2019ll be amazing to see what people do with them.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong> Is it safe to say Kenshi 2 will be friendlier to modders than Kenshi 1?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong> I\u2019d say just as friendly, yes.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:\u00a0<\/strong>Will the point of entry be similar in terms of knowledge for modders? Is there anything extra people are going to need to know for modding Kenshi 2?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong>\u00a0It should be about the same; it\u2019s the same tool, so any knowledge people have picked up while making mods for the original game will be relevant, but with lots of fun new features to play with.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0You should be able to identify things you might like to change in the game and edit them within a couple of minutes. It\u2019s the same kind of data relationships, a very small amount of that has changed.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0So has the engine change not caused any issues with the FCS?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong>\u00a0The assets we use have changed; we previously used ogre.mesh files, which I had to write an export tool for Blender for people to actually use, but that doesn\u2019t work with Unreal, so we\u2019re now using Unreal.asset files. But that is just the assets, the actual underlying data, such as lists of items, descriptions and all that stuff, that is just raw data that can just be read directly out of the files we use for the FCS, so it doesn\u2019t matter which engine we\u2019re using.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0Will people that have some experience with Unreal be able to put it to use with Kenshi 2?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0There has been some talk of modding blueprints<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong> We hope so. Creating buildings will require some knowledge of the Unreal Blueprint editor, as that\u2019s where they\u2019re created now, rather than how that previously worked where you\u2019d be working entirely in the FCS.\u00a0 When creating buildings, working with doors and multiple floors will be much easier and more visual than it was before with Unreal Editor.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong> We\u2019ll be making the same\u00a0how-to documents available to modders that we give to artists, just with slightly plainer English so they can make better sense of them.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Dan:<\/strong>\u00a0Awesome! Well, to wrap things up, do you have any favourite Kensh 1i mods?<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0Yeah, the one I made to extend the spider attack range, as I don\u2019t think it\u2019s long enough.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:<\/strong>\u00a0I tend not to use many mods. Though I do like\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1395346358&amp;snr=1_2108_9__2107\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"steamcommunity.com\">the one that turns off the map marker<\/span><\/a>, so I can properly feel lost.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0That is a good one. Actually,\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=2486260824&amp;snr=1_2108_9__2107\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"steamcommunity.com\">the one we were talking about the other week<\/span><\/a>\u00a0that makes it so that when someone\u2019s arm\u2019s cut off it says \u201cLMAO, Kenshi vibes\u201d. I really liked that one.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Sam:\u00a0<\/strong>There are\u00a0lots of amazing mods, it\u2019s great to scroll through and see what crazy things people have come up with.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\">\n<p><strong>Craig:<\/strong>\u00a0I\u2019m also partial to\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1650107705&amp;snr=1_2108_9__2107\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"steamcommunity.com\">\u201cHippety hoppity, you are now my property\u201d<\/span><\/a>.<\/p>\n<\/div>\n<div class=\"bbcodes_Bold_Whyj8\"><strong>Dan:<\/strong>\u00a0Thanks guys.<\/div>\n<\/p>\n<h3 class=\"bbcodes_Header2_38_5M BB_Header2 eventbbcodeparser_Header2_QuKtT\"><strong>Full FCS changelog:<\/strong><\/h3>\n<ul>\n<li>Added auto-complete added dropdown certain dropdown boxes<\/li>\n<li>Dialogue condition effects, targets<\/li>\n<li>Reference lists for items<\/li>\n<li>Added alphabetical sorting for dialogue conditions<\/li>\n<li>Added alphabetical sorting for dialogue events, EV_PLAYER_TALK_TO_ME is still first in the list as it\u2019s the most commonly used<\/li>\n<li>Events with invalid entries are now highlighted red<\/li>\n<li>Added support for duplicating dialogue<\/li>\n<li>Added additional error detection for dialogue data<\/li>\n<li>Added window layout saving<\/li>\n<li>Opening a mod will also load the windows last opened with that mod<\/li>\n<li>Also remembers any custom columns setup from previous use<\/li>\n<\/ul>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/9Ijdei_800o\" width=\"814\" height=\"458\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<ul>\n<li>Added periodic automatic backups<\/li>\n<li>Added notes to dialogue lines<\/li>\n<li>Uses the todo list system<\/li>\n<li>Notes are displayed in translation mode<\/li>\n<li>Notes are exported to .pot files<\/li>\n<li>Can close todo window with escape<\/li>\n<li>Added additional detail to missing dependencies error<\/li>\n<li>Now shows what specific items are missing<\/li>\n<li>Added soft reference list limits<\/li>\n<li>Added error suppression for loading a mod has just been merged<\/li>\n<li>Added tags to conversation and dialogue packages to make sorting and organisation easier<\/li>\n<li>Added a new mod merging system tracks versions on a per Item basis<\/li>\n<li>Added a fcs_settings.def file for changing default root path and data folder location<\/li>\n<li>Added ability to traverse item properties with just the keyboard arrow keys<\/li>\n<\/ul>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/JWFXzh5r6so\" width=\"814\" height=\"458\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<ul>\n<li>Added filtering by reference count<\/li>\n<li>Added find and replace function<\/li>\n<li>Added button to search for assets that have been moved to a different folder<\/li>\n<li>Added filtering on referenced items<\/li>\n<li>Improved reference list filter speed<\/li>\n<li>Selecting things in the reference list automatically changes the add reference button to the selected list<\/li>\n<\/ul>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/oajoKuK4Pu0\" width=\"814\" height=\"458\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/iframe><\/p>\n<ul>\n<li>Clicking a merge checkbox will check all selected items<\/li>\n<li>Delete value right click option hidden when not applicable<\/li>\n<li>Fixed crash in dialogue validation on invalid references<\/li>\n<li>Fixed being unable to delete invalid references in dialogue editor<\/li>\n<li>Fixed exception if no layout data loaded<\/li>\n<li>Fixed dialogue lines losing their link flag when deleting lines<\/li>\n<li>Fixed a null property crash in Set Field window<\/li>\n<li>Fixed crash if base mod directory does not exist<\/li>\n<li>Fixed deleting an item not flagging as a change<\/li>\n<li>Fixed custom enum column display<\/li>\n<li>Fixed exception if filtering by enum with invalid values<\/li>\n<li>Fixed dialogue conditions and effects being editable on locked items<\/li>\n<li>Fixed deleting dialogue objects not deleting all associated line and condition items<\/li>\n<li>Many other misc. bug fixes too boring or technical to mention here<\/li>\n<\/ul>\n<h3 class=\"bbcodes_Header2_38_5M BB_Header2 eventbbcodeparser_Header2_QuKtT\">Life at Lo-Fi and beyond<\/h3>\n<div class=\"bbcodes_Header3_2QwSx BB_Header3 eventbbcodeparser_Header3_3s7cU\"><strong>Colton, Writer<\/strong><\/div>\n<div><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3985 size-full\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/unnamed.png\" alt=\"\" width=\"597\" height=\"597\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/unnamed.png 597w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-300x300.png 300w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-150x150.png 150w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-12x12.png 12w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-70x70.png 70w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-380x380.png 380w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-164x164.png 164w, https:\/\/lofigames.com\/wp-content\/uploads\/unnamed-65x65.png 65w\" sizes=\"auto, (max-width: 597px) 100vw, 597px\" \/><\/div>\n<div>\n<p>Hi! I\u2019m Colton! I\u2019ve been a writer at Lo-Fi for a few months now and wow, I\u2019m happy to confirm that the people behind Kenshi are as smart and wonderful as you\u2019d expect them to be. Currently I\u2019m working on the finishing bits of Kenshi 2\u2019s first big faction and a giiiiant migration of our internal wiki to a cool new platform. Ooh, and we recently added some context to a controversial mystery from K1. I think people will enjoy the direction we\u2019ve taken.<\/p>\n<p>I\u2019m coming in as a big Kenshi fan already, so being able to add to such a wonderfully crafted world is a real dream. It\u2019s also nice to know what Kenshi 2 is going to be about. If you\u2019re worried that more writers = more things to read and obscure knowledge to wonder about, worry not! So much of our effort is spent coming up with very, uh, \u201cKenshi\u201d scenarios and creating experiences for you to build your stories around. The lore is still there, obv, and it\u2019s very good, but Kenshi is a sandbox game with a rich world to immerse yourself in. My job is to add flavour to the broth, with the occasional spicy tofu thrown in.<\/p>\n<div class=\"bbcodes_Bold_Whyj8\"><strong>Life Balance<\/strong><\/div>\n<p>A bit about me! Aside from writing, most of my creative juice goes into making small games with my friends at Bad Pet.\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/linkfilter\/?url=https:\/\/bad-pet.itch.io\/devil-express\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"bad-pet.itch.io\">Devil Express<\/span><\/a>\u00a0is our most recent project and I love it a lot. If you want a sample of my writing style that\u2019d be the best place to look hehehe. The pandemic has killed most of my non-playing video game hobbies (drinking with friends), but I still make time for the important things (drinking with friends on Discord). I was exercising for a month, that was nice. Now I just play Satisfactory and order take-out with my partner.<\/p>\n<div class=\"bbcodes_Bold_Whyj8\"><strong>Work Setup<\/strong><\/div>\n<\/div>\n<div><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3978 size-large\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-1024x768.jpg\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-1024x768.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-300x225.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-768x576.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-1536x1152.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-2048x1536.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-16x12.jpg 16w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic1-320x240.jpg 320w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/div>\n<div>I\u2019m one of the few non-Bristol based staffers, currently working out of this wonderful coworking space in Toronto, Canada with my friends at\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/linkfilter\/?url=http:\/\/laundrybear.com\/\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"laundrybear.com\">Laundry Bear<\/span><\/a>\u00a0and\u00a0<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/linkfilter\/?url=https:\/\/www.reptoidgames.com\/\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"reptoidgames.com\">Reptoid Games<\/span><\/a>.<\/div>\n<div><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3979 size-large\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-1024x768.jpg\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-1024x768.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-300x225.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-768x576.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-1536x1152.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-2048x1536.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-16x12.jpg 16w, https:\/\/lofigames.com\/wp-content\/uploads\/devpic2-320x240.jpg 320w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/div>\n<div>Most people are working from home so it\u2019s pretty quiet. I am counting the days until we can all work together and make jokes. There\u2019s a Korean corn dog place (<a class=\"eventbbcodeparser_Link_29bMZ\" href=\"https:\/\/steamcommunity.com\/linkfilter\/?url=https:\/\/kseoulhotdog.com\/\" rel=\"nofollow noopener\" target=\"_blank\"><span data-tooltip-text=\"kseoulhotdog.com\">K Seoul Hot Dog<\/span><\/a>) that I go to for lunch! It is the light of my life. Here\u2019s a picture:<\/div>\n<div><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3981 size-large\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-1024x768.png\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-1024x768.png 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-300x225.png 300w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-768x576.png 768w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-1536x1152.png 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-16x12.png 16w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog-320x240.png 320w, https:\/\/lofigames.com\/wp-content\/uploads\/hotdog.png 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/div>\n<div>Okay, that\u2019s all from me! Looking forward to sharing more of the very good things that are happening in Kenshi 2.<\/div>\n<p>&nbsp;<\/p>\n<p><strong>Vitali, 3D Artist (Character)<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-3976\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05-1024x712.jpg\" alt=\"\" width=\"1024\" height=\"712\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05-1024x712.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05-300x209.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05-768x534.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05-16x12.jpg 16w, https:\/\/lofigames.com\/wp-content\/uploads\/0-02-05-724a250607af6f06d9f42d2b11c6d44a99fc3fbb5466d05fad139271f02cefc2_90323bb11754da05.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Hi, I\u2019m Vitali, and this is my third year working for Lo-Fi. I&#8217;m currently creating characters, creatures and armour for Kenshi 2.<\/p>\n<p>I have many hobbies but I&#8217;m not committed to any of them, or maybe the only consistent hobby I have is playing video games. I played Kenshi a lot and it was the motivation to join the team so I can work on a game that I actually like and will play. I prefer indie games because they have a soul and are not bound by stupid rules invented by people that never played a game in their life.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-3982\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-1024x768.jpg\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-1024x768.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-300x225.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-768x576.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-1536x1152.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-2048x1536.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-16x12.jpg 16w, https:\/\/lofigames.com\/wp-content\/uploads\/IMG_1189-1-320x240.jpg 320w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>I also have pets&#8230; right now I have a dog, cat, two rats and a hermit crab, at some point we had a rabbit, chameleon and a turtle (not at the same time :D) So although I&#8217;m home alone during my working hours it still feels crowded.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-3986\" src=\"https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-1024x552.jpg\" alt=\"\" width=\"1024\" height=\"552\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-1024x552.jpg 1024w, https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-300x162.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-768x414.jpg 768w, https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-1536x829.jpg 1536w, https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-2048x1105.jpg 2048w, https:\/\/lofigames.com\/wp-content\/uploads\/Vitali-animals-16x9.jpg 16w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>I used to do hang-gliding but I fell and gave up before I got any good, I tried riding a motorcycle but I crashed before I learned to drive properly&#8230; most of my outside PC hobbies are like that \ud83d\ude00<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi folks, we\u2019re here, it\u2019s the next community update! It\u2019s nearly June and the weather is absolutely horrific here in England where much of the Lo-Fi team are based (okay, so it&#8217;s actually getting a lot better on the day of publishing this, thank Okran). Since our last update we\u2019ve still largely been locked down [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":4032,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7],"tags":[],"class_list":["post-3975","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-company-news","category-updates","has_thumb"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/3975","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/comments?post=3975"}],"version-history":[{"count":1,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/3975\/revisions"}],"predecessor-version":[{"id":4646,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/posts\/3975\/revisions\/4646"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media\/4032"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/media?parent=3975"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/categories?post=3975"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/zh\/wp-json\/wp\/v2\/tags?post=3975"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}