However, it's using one of the default weapon skins, even though I have a custom texture (and a normal map). I tried setting everything related to weapon level to 100 and to 1, and in both cases, it didn't work.
List of things I modified on the Construction Kit:
- Weapon (mesh) - new
- Weapon models (material) - new
- Weapon manufacturer - new and "linked" to both mesh and material with a 100 chance.
- Character (Wanderer) - weapon level and weapons.
I didn't set up an invetory image though (And I decreased the resolution to minimun in order to improve loading times to test the mod)
I'm a "item making enthusiast" and I'm planning to make many weapons and upload them to the Nexus, and hopefully to the Steam Workshop in the future.
Here's the weapon with the right texture (Keep in mind I didn't put too much work to it, because I wasn't even sure it would work. That's why it doesn't look as good as it should. I simply used the "default" Blender tools and textures to create it)
http://prntscr.com/72ete9
Link because image is too big.
And here's the weapon with the wrong texture.


