update 0.44.1?

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g0bbl3s
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Thu Jul 04, 2013 5:32 pm

"Update 0.44.1 is out now."

this was tweeted by Chris roughly 10 hours ago as of the time of this post.
I was wondering if anyone had any news on it, im assuming it is to fix the numerous bugs that
.44 brought, like the wild looking characters and numerous clothing and hair problems.

also the .44 patch was intended to introduce the trading mechanic for player made towns though from the reports ive seen people are also having trouble getting that to work

http://www.lofigames.com/phpBB3/viewtop ... f=5&t=4298


if anyone has any news on what exactly this micro patch is than please post here.

if you would like to discuss how silly and out of place the new midget bugs are let me refer you to this post!

http://www.lofigames.com/phpBB3/viewtop ... f=5&t=4306

(but be warned about the post above ^ because the thread quickly became about borderlands or some shit)
Last edited by g0bbl3s on Sat Jul 06, 2013 8:31 pm, edited 1 time in total.
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UndefinedM
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Thu Jul 04, 2013 5:45 pm

0.44.1
Forgot to mention in last update: Characters look more muscular as their strength stat increases
-Fixed shirts, added some more ones too, vests and turtlenecks.
-Fixed players starting gear
-Fixed wandering traders behaviour some more
-Fixed weapon crafting getting stuck after one item is made
-Weapon smiths now automatically take finished weapons to the nearest Weapon storage. Make sure they wear a large backpack so they can transport larger weapons though, or they'll get stuck.

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g0bbl3s
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Thu Jul 04, 2013 5:47 pm

UndefinedM wrote:0.44.1
Forgot to mention in last update: Characters look more muscular as their strength stat increases
-Fixed shirts, added some more ones too, vests and turtlenecks.
-Fixed players starting gear
-Fixed wandering traders behaviour some more
-Fixed weapon crafting getting stuck after one item is made
-Weapon smiths now automatically take finished weapons to the nearest Weapon storage. Make sure they wear a large backpack so they can transport larger weapons though, or they'll get stuck.
So he did or did not fix the mongoloid NPCs?
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iSuck345
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Thu Jul 04, 2013 5:48 pm

My reaction to the update:

Image
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg

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g0bbl3s
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Thu Jul 04, 2013 5:51 pm

iSuck345 wrote:My reaction to the update:

Image
i honestly could care less about some of the features as of right now, i just want all the NPCs to be fixed
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UndefinedM
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Thu Jul 04, 2013 6:05 pm

man stop using mongoloid, it's offensive.
yes the new npcs are weird and no, they haven't been fixed

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g0bbl3s
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Thu Jul 04, 2013 6:07 pm

UndefinedM wrote:man stop using mongoloid, it's offensive.
yes the new npcs are weird and no, they haven't been fixed
i apologize if my word choice offended you.
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kouga
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Fri Jul 05, 2013 7:29 pm

Just me or did some icons disappear? Like armored hood and vizored helmet, they had icons in 0.44.0 but now in 0.44.1 they are either gone or invisible.. -.-

izznoogood
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Joined: Fri Jul 05, 2013 7:55 pm

Fri Jul 05, 2013 8:01 pm

i did the import to see if the trading would work and was a littel dissepointed to see that my crewmembers got random character looks on then, all shapes and sizes :P

And i was also hoping for armor crafting, cuz now again i have to run around bying armor :P

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