[0.44]Can't go into Trade "House" in Catan

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shadowlif
Posts: 3
Joined: Tue Jul 02, 2013 11:26 am

Tue Jul 02, 2013 11:42 am

Hey,
I found a bug. The Trade "House" in Catan is not enterable.
Screenshot:
http://i.imgur.com/x81f1Lc.jpg

//EDIT
After ~1h:
http://i.imgur.com/YPYUyk2.jpg

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Tue Jul 02, 2013 7:31 pm

If that's the town I think it is, then it has two trade centers. Try going into the other one.

shadowlif
Posts: 3
Joined: Tue Jul 02, 2013 11:26 am

Tue Jul 02, 2013 9:40 pm

Tolwrath wrote:If that's the town I think it is, then it has two trade centers. Try going into the other one.
Yes it have two trade centers but
1. It's a bug :P
2. All traders stuck :<

Aligyon
Posts: 10
Joined: Thu Jun 27, 2013 8:56 pm

Tue Jul 02, 2013 11:34 pm

yep, +1 to this. I also have that problem in Catan

killerx243
Posts: 119
Joined: Thu Jan 26, 2012 6:35 pm

Wed Jul 03, 2013 1:58 am

I had this bug in the last version and it is still a problem for me too. The double trader is what made me want to settle in the area.

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Wed Jul 03, 2013 10:19 am

If i am not wron that happens to everyone as is rather a "map bug", i didn t went there yet tho.
It s Hbrown!! Gotta get some p­ies!

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Shidan
Moderator
Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Wed Jul 03, 2013 11:37 am

Yeah that has been like that for as long as I can remember. I just think of the town like it has only 1 trade building like all of the others.

killerx243
Posts: 119
Joined: Thu Jan 26, 2012 6:35 pm

Thu Jul 04, 2013 2:51 pm

But the second trade building is a great reason to settle in the area, and once we get ramps some of the mesa's would make great bases.

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Shidan
Moderator
Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Thu Jul 04, 2013 3:35 pm

Pretty sure the traders are just standing outside the store in that group of people or at least they were on one of my previous saves.

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Tue Jul 16, 2013 5:30 pm

This has been an issue since 0.42.1

http://www.lofigames.com/phpBB3/viewtop ... ing#p24553

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Clawdius Talonious
Posts: 540
Joined: Sun Jan 29, 2012 7:35 am

Thu Jul 18, 2013 1:27 pm

There is an underlying issue with buildings that has been very difficult to recreate, while affected buildings have been noted and save files that have created such buildings have been uploaded, I believe the problem lies in reproducing the glitch reliably. Being able to repro a bug is VERY useful in identifying and correcting the issue in the underlying code. If anyone who has a ton of resources can play around and figure out what creates buildings that aren't able to be entered, this may be quite helpful to Chris.
http://xkcd.com/583/

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Fri Jul 19, 2013 4:49 pm

Clawdius Talonious wrote:There is an underlying issue with buildings that has been very difficult to recreate, while affected buildings have been noted and save files that have created such buildings have been uploaded, I believe the problem lies in reproducing the glitch reliably. Being able to repro a bug is VERY useful in identifying and correcting the issue in the underlying code. If anyone who has a ton of resources can play around and figure out what creates buildings that aren't able to be entered, this may be quite helpful to Chris.
http://xkcd.com/583/
The particular building in question is an Outpost s-III, and I have yet to be able to create one in any situation that produces the same results as this specific Outpost s-III building located in the NPC town of Catan.

Is there a possibility that this particular Outpost may be utilising older code than the Outposts that are player-creatable?

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