Would athletics and agility be the same?
-
doomstrike53
- Posts: 5
- Joined: Fri Jun 08, 2012 1:45 am
Another awesome update introduced encumbrance, which affects strength and athletics training. My question is this: Does the athletics skill include both agility (dodging) and running speed, or just the latter? I'd like to have some lightly armored and extremely quick fighters as well as heavily armed and armored ones, but I don't think the game takes speed into account quite yet. Any info on that? Any future plans involving it?
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
Agility should affect how many times you atack your enemy and how you do certain jobs.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
-
doomstrike53
- Posts: 5
- Joined: Fri Jun 08, 2012 1:45 am
If agility affects the number of attacks within a certain time, there'd be no point in having any good light armor. It'd be cool, but why would you give anyone light armor when they're going to get hit just as often as everyone else? I think dodging should be a skill just like defense, but that's just me.
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
then what do you suggest agility wold serve to? To make you be more accurate on your sword moves?
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
I probably wont add agility. Athletics is pure run-speed. Combat speed is a combination of encumbrance, weapon weight, and dexterity.
-
EtherealNodachi
- Posts: 14
- Joined: Mon Sep 24, 2012 2:59 am
I would think athletics would be something along the line of how long you can do agile things...
High Athletics- Being able to run/dodge/parry for quite some time.
High Agility- How fast you can run/dodge/parry.
High Athletics- Being able to run/dodge/parry for quite some time.
High Agility- How fast you can run/dodge/parry.
-
doomstrike53
- Posts: 5
- Joined: Fri Jun 08, 2012 1:45 am
I actually like this much better than my original thoughts. I assume though it's not in the game quite yet?Chris_The_Great wrote:I probably wont add agility. Athletics is pure run-speed. Combat speed is a combination of encumbrance, weapon weight, and dexterity.
I thought it was. Check your stats and there should be an attack speed somewhere that is the result of all these factors. There is even a blocking speed too.doomstrike53 wrote:I actually like this much better than my original thoughts. I assume though it's not in the game quite yet?Chris_The_Great wrote:I probably wont add agility. Athletics is pure run-speed. Combat speed is a combination of encumbrance, weapon weight, and dexterity.
pie
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
I think that Persuasion is better than bluffing, don't you think?
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
What the hell are you talking about?iSuck345 wrote:I think that Persuasion is better than bluffing, don't you think?
My music page (Toxiciron)(Soundcloud http://soundcloud.com/toxiciron/)
My game page (Intactilis Regnum)(Crydev http://www.crydev.net/project_db.php?ac ... ct_id=3633)
My game page (Intactilis Regnum)(Crydev http://www.crydev.net/project_db.php?ac ... ct_id=3633)
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
There's a skill that is called bluffing in kenshi and it's still locked, I think that persuasion/persuade is a better word to use.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
- DrSalvador
- Posts: 139
- Joined: Sun Sep 23, 2012 8:01 am
- Location: Texas
- Contact:
I agree on the Persuasion thing. Either that or Charisma
Zip Zop Zippity Bip Bop Zoom


Except that persuasion and bluffing have slightly different meanings. Much like agility and athletics; Teal and aqua; Happy and ecstatic; etc.
These things mean different stuff. So maybe bluffing will indeed be appropriate as the skill name. We can't know until we find out what it is used for.
These things mean different stuff. So maybe bluffing will indeed be appropriate as the skill name. We can't know until we find out what it is used for.
pie
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
I really like that of the charisma, y'know. Nice work man.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
How about making the agility stat affect how well a character can do sneaky ninja like stuff, assuming that's a possibility in the future. Stuff like climbing, sneaking, and reducing falling damage if climbing has a fall chance based on skill level.
-
- Information
-
Who is online
Users browsing this forum: Bing [Bot] and 15 guests