Anyway after several hours on the latest update I've decided to speak up on a few points...
Strength Improvement
When playing the test version before 0.40 was launched I noticed that the strength improvement percentages had been toned down quite considerably, at first I didn't see this as much of an issue and moved onto testing the other improvements. However since the 0.40.1 update I have realised that this percentage may have be toned down a tad too much as now even fully kitted out in armour, carrying the heaviest weapon and a backpack full to the brim with other heavy items it still takes an absolute age to increase strength to the point that characters can run at full speed with average weight armour and weapons. Yes it was crazy easy before to improve character strength but now attack, defence and dexterity all increase at about double the rate of strength and is make those long journeys that much longer.
Bulk Trading
This has been brought up before on the forum and as I am currently failing miserably to get my own shop working I thought I'd bring it up. The number of stacked items a trader can take has been reduced to 2 instead of 4 as it was prior to 0.40 and given the increase in bandits (awesome move by the way
Level 15 Mercs = Awesome!
When playing on the test release I stumbled upon the level 15 merc (happy days!), these guys were straw hat toting death masters who you had to pay through the teeth for (5500) but were worth it just have a bit of backup that could actually take on a dust bandit one on one and win rather than dance around them taking hits like it was a pillow fight...
Skill Progress
This relates a little to the strength issue mentioned before but more a little nice to have...
...Skill Progress Bars...
I love the skill mechanics in Kenshi, I am a strong follower of the 'Use it to improve it' style of gameplay and I look forward to the current skills being expanded upon (mmmm Harpoons guns and robotics
Anyway apologises for the long winded post but I feel this game as it stands combines pretty much all the elements I look for in a truly great game and look forward to what I believe will be an amazing game and thank Chris for the hard work/poverty he's put into it.
Cheers
Jonny