[0.46.1] Autonomous Gate Unlocking Still Occurs

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coolcasis
Posts: 36
Joined: Sun Aug 25, 2013 10:33 am
Location: Germany Rostock

Fri Sep 06, 2013 1:23 pm

back to the ramps: they were flying in the air cause of my savegame ... after i started a completely new game with my old characters, but without buildings the new ramps i build weren't flying anymore ...
but there was a bug too ... i didn't import my buildings but some walls, generator's and such things were still at the same place as before ... just the houses vanished
If he has something you want, then take it.
If he has a weapon, fight him.
If he ruins your life, step forward and retake it.
If you have a heart, then let him live ....

Balrog
Posts: 10
Joined: Fri Aug 02, 2013 6:19 am

Mon Sep 09, 2013 1:51 am

Sometimes dismantling the gate and re-building it will fix the auto-unlock issue

sunchangping
Posts: 3
Joined: Tue Sep 10, 2013 9:07 am
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Tue Sep 10, 2013 9:09 am

The easiest workaround to this is to build a wall ramp on the first wall segment you build, then position your Engineers on the completed wall, and they should be able to construct the rest of the wall from up there (given they have enough materials)

Danarchist
Posts: 15
Joined: Mon Mar 25, 2013 8:58 pm

Wed Sep 11, 2013 4:42 pm

I have been having the same issue myself, I just built my first wall (ever) last night. I dropped about 5 wall segments and a gate in the middle and for some reason whenever I ran out of stone for the processor the guy working it would run over and open the gate? Maybe a toggle or flag could be added that only allows gate segments to be opened manually by the player?
I cant imagine how hard it is to get the pathing right considering all the variables.

This game is still more fun than the last four games I paid $60 for, can't imagine how hooked I will be after its finished.

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