I'm making a mod where I add a new faction, with a corresponding gamestart. I have it so the faction is at war with everybody, save the player's faction IF they play as that gamestart. When I start a new game, this works fine, but when I load a saved game the relations reset to -50.
I believe this is because in the faction object I set it to have -50 relations across the board, and I override this in the gamestart object. Is there a way I can fix this? I don't want to set the Nameless faction as neutral, since I want this faction to be at war with the player if they play as another gamestart. Is there a way for the player to be part of a faction other than the default one?
Thanks.
Having issue with faction relations
- Hatsune_Neko
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Factions is currently undergoing being revamped.
and seams to reset the relations back to default, after every reload.
Mite have to wait until Chris is done revamping them.
and seams to reset the relations back to default, after every reload.
Mite have to wait until Chris is done revamping them.
Do you believe the sexes should be equal?
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AMD FX-8150 - Eight Core, 3.60GHz
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
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