Walls

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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spanese
Posts: 1
Joined: Sat May 10, 2014 11:46 pm

Sat May 10, 2014 11:47 pm

I'm kind of new to this game, and I finally got my army. I decided to construct things, one of them that stood out was to build walls, but somehow I don't see the build options for them. Do I have to go city to city to find the research blueprints for them or...?

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Sun May 11, 2014 2:10 am

The first level of walls should be available from tech level 2 onwards, so long as you research them.

jorias
Posts: 1
Joined: Mon Jun 09, 2014 7:32 pm

Mon Jun 09, 2014 10:25 pm

a little advice tho, since pathfinding is kinda screwed up in this game. Don't bother building tech lvl 1 walls, go straight to tech 2 walls. Reason being is that tech 1 walls aren't able to have ramps going to them, so if you get stuck on top of a tech 1 wall, you're screwed until someone else in your squad dismantles the tech 1 wall, which defeats the purpose of building the wall in the first place.

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MikeKosa
Posts: 1
Joined: Sun Jun 15, 2014 2:48 am

Sun Jun 15, 2014 3:45 am

jorias wrote:a little advice tho, since pathfinding is kinda screwed up in this game. Don't bother building tech lvl 1 walls, go straight to tech 2 walls. Reason being is that tech 1 walls aren't able to have ramps going to them, so if you get stuck on top of a tech 1 wall, you're screwed until someone else in your squad dismantles the tech 1 wall, which defeats the purpose of building the wall in the first place.
oh :o that's good information.
i will follow that idea.
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Last edited by MikeKosa on Mon Jun 30, 2014 4:06 am, edited 1 time in total.

Jay270
Posts: 11
Joined: Sat Dec 31, 2011 9:52 pm
Location: Chicago IL

Mon Jun 16, 2014 3:58 am

MikeKosa wrote:
jorias wrote:a little advice tho, since pathfinding is kinda screwed up in this game. Don't bother building tech lvl 1 walls, go straight to tech 2 walls. Reason being is that tech 1 walls aren't able to have ramps going to them, so if you get stuck on top of a tech 1 wall, you're screwed until someone else in your squad dismantles the tech 1 wall, which defeats the purpose of building the wall in the first place.
oh :o that's good information.
i will follow that idea.
I would just avoid building walls at all honestly. When I built mine on my current save game they made the load time take a considerable amount of time.

It probably has to do with each section being counted as one building, still the mounted turrets are pretty amazing.

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