Small wind generators should be buildable on rooftops.
- Sol Lignum
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They are so tiny that they seems out of place on the ground. Would be awesome to have them on roofs.
Last edited by Sol Lignum on Thu May 12, 2016 11:42 pm, edited 1 time in total.
the idea is good
but, is small generator is setting on the wind close ground.
cause, don't know how DEV setting the wind power
small wind is on ground, stronger wind is on top?
and small generator is assign to the weaker wind.
in fact, it should, cause small generator should can take strong wind.
we're talking about build a building above a building
and they both set build on ground, right now
just don't know if DEV will let it works.
but, is small generator is setting on the wind close ground.
cause, don't know how DEV setting the wind power
small wind is on ground, stronger wind is on top?
and small generator is assign to the weaker wind.
in fact, it should, cause small generator should can take strong wind.
we're talking about build a building above a building
and they both set build on ground, right now
just don't know if DEV will let it works.
I agree actually. Being able to set a small wind generator on a roof does make sense, as higher altitude means more wind (unless you're flying and get up to thinner atmosphere), but also a way for an early game where the player has just purchased a small building to get power without having to build a massive fuel generator and biofuel refinery (which they definitely won't be able to build a greenfruit farm to support) somehow inside the building. Either that or blow around 750 cats buying fuel.
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