Pretty much as the titles states.
Buildings nor any object will raise or lower no matter which keybinding I assign to it.
[0.91.18] Can't raise or lower building/object when placing
I have noticed this recently as well. It seems to be dependent on the building surface and what the game interprets as the "ground level". It seems to work okay for me in very flat, valley type areas but anywhere with a slope, I can only move it a tiny bit, if at all. Possibly because the game thinks it is already at max height despite the graphical representation showing a short foundation.
It has caused me to build buildings where the game says it is functional (ie. the placement hologram is green and it allows me to build it) but after building, the interior is inaccessible due to terrain or clutter objects (tree branches, rocks, etc.) sticking up through the floor.
It has caused me to build buildings where the game says it is functional (ie. the placement hologram is green and it allows me to build it) but after building, the interior is inaccessible due to terrain or clutter objects (tree branches, rocks, etc.) sticking up through the floor.
I am having the same build issue. Just finished a bughouse that I cant access. Waste of Resources darn it.Ownizuka wrote:I have noticed this recently as well. It seems to be dependent on the building surface and what the game interprets as the "ground level". It seems to work okay for me in very flat, valley type areas but anywhere with a slope, I can only move it a tiny bit, if at all. Possibly because the game thinks it is already at max height despite the graphical representation showing a short foundation.
It has caused me to build buildings where the game says it is functional (ie. the placement hologram is green and it allows me to build it) but after building, the interior is inaccessible due to terrain or clutter objects (tree branches, rocks, etc.) sticking up through the floor.
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ManOutOfTime
- Posts: 2
- Joined: Sat May 21, 2016 7:42 pm
I'm having the exact same thing happen. The weird thing is that for me at least, it was working fine even on steep terrain until a few days ago. I even went back to an earlier save and tried to build in the same area, and couldn't adjust the building placement height at all like I could before.
Yeah, looks like a new bug in 0.91.17
Can confirm it was working fine in 0.91.160.91.17
Hunger time is now 50% longer
Fixed items missing from containerss in non-shop NPC buildings
Some fixes for building placement
There was a bug a few versions back that damaged a setting on your interior buildings. Symptoms would be the AI having trouble reaching the object, getting confused, standing on the wrong floor... You can fix it now by rebuilding the navmesh with ctrl+shift+F11 when in your base.
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