Sol Lignum wrote: ↑Wed Jul 04, 2018 7:59 pm
Neteman wrote: ↑Wed Jul 04, 2018 5:54 pm
(...)
Swampers would buy it as a hashish ingredient.
(...)
Now THAT is an idea.
Oh, but this dynamics are simple. You just have to find what "moves" one of the factions (drugs in the case of the swampers) and give other faction the resource needed (shek horns in this case).
Other plots coud be:
Tech hunters: hunting skeletons for AI cores (it's against the current lore, but sounds nice to me).
UC/HN: hunting other humans to make slaves (already in the game)
Hives: hunting skeletons to scrap them and sell them in parts as limb replacements (you could sell skeleton corpses to hivers the same way you get a bounty from other factions).
Shek: hunting hivers to feed (needs to create some sort of specific meat meant only for sheks).
The game already explores "animosity" between HN vs UC, but the HN vs Shek is a bit light, swampers are absolutely under developed (a dark cartel that is ignored by the rest of the world... put a hideout in every city and provoke riots, that will make them "noticeable") and so are the hivers mostly. There are a lot of things to give a bit of more life to the world and I suppose that the final release will bring some surprises in this area.