19:12:02: Creating distant town mesh for Holy Mines [136] hash:a23cb09c
19:12:02: OGRE EXCEPTION(8007000e:RenderingAPIException): Error calling Map (8007000e): hr = 0x8007000E
in D3D11HardwareBuffer::lockImpl in D3D11HardwareBuffer::lockImpl at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11HardwareBuffer.cpp (line 182)
This one over and over again from current save, had same crash issue but forgot to save that log it was same address but message was for a different town. Can't upload entire crash file due to size.
[1.0.52] crashing
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coach_carter
- Posts: 2
- Joined: Fri Jun 28, 2019 4:37 pm
i tried new game without all mods, just : 1.pure game 2.start new game 3.some hours of gameplay as SOLO 4.crash very often
. Really i don´t know why i have it too.
my specs:
CPU: intel xeon E5-2600 2,90Ghz
GPU: amd rx 480 8GB / driver 27.20.15003.5017 (released 3/26/2021 02:00:00)
RAM: Kingston DDR3 4x8GB 1600MHz CL11
Win 10 pro x64 (build: 19041)
my specs:
CPU: intel xeon E5-2600 2,90Ghz
GPU: amd rx 480 8GB / driver 27.20.15003.5017 (released 3/26/2021 02:00:00)
RAM: Kingston DDR3 4x8GB 1600MHz CL11
Win 10 pro x64 (build: 19041)
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- crashDump1.0.52_x64.zip
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