0.95.22 Out Now (Experimental)

0.95.22 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.18 is the current stable version, recommended for less bug-prone gaming.




  • Farms now divided up into different sizes, so there is now more need to re-invest your crops to upgrade farm sizes before you can reap full outputs, starting a farm is harder
  • Small tweaks to farming balance, Greenfruit now more productive, hydroponic farms balanced
  • Added a downgrade button to buildings, so now you can bail-out if you change your mind because you don’t have enough materials
  • Added smooth filtering to the RTW shadows


  • Characters don’t eat your greenfruit unless they are starving (<60)
  • Fixed a few subtle import related bugs, including unrecognised research benches
  • Fixed rare case of characters sometimes getting frozen and unresponsive in a combat pose
  • Tweak for animal portraits
  • Character editor opens when buying animals (to change names)
  • Fixed crash dismantling buildings indoors
  • Fixed indoors state flag on items dropped by dismantling stuff


  • Added a limit to certain attack types hitting multiple targets.  Spiders and raptors can now only hit a single target at a time. Dogs and goats can hit 1 or 2 depending on the attack.  This is moddable for everything.
  • Increased light level for calculating stat penalty when working in darkness
  • Farming research costs changed (2 crops & 2 books)
  • Characters now share backpack food even when at their home base
  • Farm plant condition no longer degenerates after the farm has fully grown
  • Fixed some little problems with movement orders on walls and gates


  • Fixed a rare bug where player furniture could vanish from a savegame.  If this happened to you, press Ctrl+shift+F11 and you should get them back.
  • Fixed a door/gate opening AI bug introduced in the last update
  • Fixed crash when deleting/upgrading buildings
  • Fixed inability to interact with ore resources
  • Some small fixes for mouse selection of objects
  • Fixed sleeping NPCs shouting “stop theif” but staying in bed and going back to sleep


  • Building exteriors are now hidden individually, instead of per zone
  • Corpse flies added
  • Optimisation for the foliage system
  • Skeletons no longer get a healing bonus from being in a bed


  • Fixed a bug causing the healing rate to be crazy high when in bed
  • You can no longer steal from allied factions
  • A few long-range pathfinding fixes
  • Fixed a few exploits for thievery and stealth XP
  • Added PC-camera maximum distance for selection box
  • Fixed exploit dismantling un-built buildings giving free materials
  • Fixed trading inventory closing when changing character
  • Added acid burn particle effect, fixed bodyDecayTimer
  • Repeat crafting option saved
  • Character movement speed option saved
  • Improved rain particle delay when camera is moved
  • Stopped turret and light nodes being deleted when buying a building
  • Fixed flickering bug when eating corpses

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you 🙂

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