0.23 Update Coming Soon
Its been over a month since the last update, and I’ve lost 2 weeks of time to 2 separate illnesses. I’ve been working on the pathfinding
Continue ReadingIts been over a month since the last update, and I’ve lost 2 weeks of time to 2 separate illnesses. I’ve been working on the pathfinding
Continue Reading0.40.2 is now released, so all the MAJOR bugs and crashes should be fixed. Insanely complicated bit of code this walls business. Aside from making the
Continue ReadingI finally have the next update done, it took a little longer than I would have liked though, hope you enjoy the update. THIS VERSION IS
Continue ReadingThe next version 0.22 will be out in the next week or two. Its a big one which is why things have been quiet for a
Continue ReadingAs of update 0.21.2 characters can carry eachother. This opens up a lot more possibilities in the future, because I can implement capturing. That will allow
Continue ReadingIndieDB are having a big vote going on to choose their game of the year. If Kenshi wins then publicity ==> sales ==> more features added
Continue ReadingJust wanted to clear up a little misunderstanding about my game design views, as I’ve noticed a lot of people picking up on this quote from
Continue ReadingAlready up to my 6th update since the first release. I’d like to thank everyone for being so supportive of the game despite it crashing every
Continue ReadingJust got some final licensing issues to sort out now, then Kenshi will be up for purchase!
Continue ReadingHere is the alpha release, as promised. Some testers have reported crashes that I haven’t managed to fix in time, but for the majority of systems
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