COMMUNITY UPDATE: #39 : Snappy Alignment Modes
Hi there, here comes another community update on Kenshi. In this update, we’ll go over, a sneak peek on new modes to place interior objects and
继续阅读Hi there, here comes another community update on Kenshi. In this update, we’ll go over, a sneak peek on new modes to place interior objects and
继续阅读Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas
继续阅读Hi there, here comes another community update on Kenshi. In this update, we’ll go over the decisions and changes that were made on the Discord server,
继续阅读‘Caliburn’ here again for another update on Kenshi. As with previous posts, I’ll start by recapping a few things going on with the continued support for
继续阅读‘Caliburn’ here, it’s past time for another instalment of Kenshi development updates. As our second entry while working from home and with several new members of
继续阅读在这个月的社区更新里,我们想跟大家分享几件新鲜事。我们这个月已经开始在家工作,而且Lo-Fi也迎来了几位新成员,以及了解Kenshi2里一些关于性能上的考虑因素。
继续阅读In this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
继续阅读Translations: Added Korean Language support. Korean fans can check out the official press release on Newswire. Once again Lo-Fi would like to extend a huge thanks
继续阅读It’s a new month and I am once again asking you to read a developer update. In addition to pushing another sizeable patch to the main
继续阅读Bug Fixes: Removed the “Disable civilians in towns” option as it was causing some issues with things like Waystations being unpopulated, and no longer made a
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