New Races
Otto’s started designing other races to inhabit Kenshi’s diverse planned biomes. Here’s some of the concept artwork so far: 3D models of the bone people: And Bug Zen’s Linda
Continue ReadingOtto’s started designing other races to inhabit Kenshi’s diverse planned biomes. Here’s some of the concept artwork so far: 3D models of the bone people: And Bug Zen’s Linda
Continue ReadingA couple of weeks back, Otto showed off some of the new male character models that he’s been working on (see here). Here are the new female
Continue ReadingHere are few screen-grabs of some of the landscape taken at various times over the development period so far… It’s a huge place though so still
Continue ReadingHere are some of the latest 3D beast models for Kenshi’s planned wildlife. First up are Otto’s designs – all that’s left now is for the
Continue ReadingOver the last few months, Olly has been working hard on the new world map – a whole world, 4x bigger to completely replace the current one.
Continue ReadingAfter an unbelievably generous contribution from Linda Macgill (AKA Methelina and CEO of Bug Zen), the beastiary is now making smooth progress. As mentioned in previous posts,
Continue ReadingFirst iteration of the Kenshi bestiary. How many actually get into the game will depend mostly on money. Modelling and skinning each one can be
Continue ReadingThe next update will be out within about a week. The game will actually have sound! You can follow the progress of our audio designer, Kole
Continue ReadingI’ve been very quiet the last month, and those who know me by now will know this means I’m doing a lot of work for a
Continue ReadingUnfortunately the guy who was going to do the sound engine implementation for me pulled out. But on the plus side I’m moving into a new
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