0.93.22 Experimental Out Now

0.93.22 is now out on the Experimental branch. Note that this is only available on the “Experimental” branch at the moment – to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.20 is the current stable version.

FOOD OVERHAUL:

This is the result of some extensive testing, to further balance the hunger system in the way originally intended

  • hunger time is doubled again. It takes almost twice as long to get hungry.
  • food nutritional quality is halved, but also food cost is halved too. Remember the yellow and red states are supposed to be starvation, your ribs are showing, you shouldn’t be able to fully recover from malnutrition with just 1 meal.
    So, technically speaking, those 2 above result in the same amount of eating and costs, its just stretched over a slower timeframe now.
  • Food is no longer a trade good, so you only get 50% of its value when you sell it. Bread won’t make you rich anymore. This will double-up as a plot point with the Trader’s Guild later on. The cash crop will be drugs and alcohol.

FEATURES:

  • Added a simple thieves/assassins guild
  • You can now stealth-knockout sleeping NPCs
  • Bounties are now assigned by factions. Committing a crime in the Holy Nation won’t make you a criminal in the Empire or Shek Kingdom.
  • Tuned the “spawn” distributions. Should reduce the situations where you defeated a bandit or animal squad and then more and more kept coming to fill the population vacuum.
  • Also implemented a mild co-existence system, so small time villages don’t get instantly wiped out by their dangerous evironment eg the BeakThing-Hiver wars
  • When your character gets sucked dry by a vampiric creature and dies, it leaves behind all his gear and clothes, just sitting there empty where once was your beloved character.
  • You can no longer sell a fence back their own items that you stole from them
  • Athletics XP rate reduced by 25%

 

NOTES:
  • A performance improvement is coming soon
  • Currently only runs in DirectX11 mode
  • No more 32-bit support, it’s impossible, the game’s gotten too big to fit within the 3GB memory limitation. You can still access the older 32-bit version through Steam’s [kenshi->properties->betas] tab.
  • Initial loading time is sometimes pretty long on non-SSDs. The terrain will take ages to load in and things will look weird/white for a while but once loaded everything should be fine.
  • You won’t see all new map content unless you import your savegame after an update

Please submit all bug reports to the Steam or Lo-Fi forums. Thank you.

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