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Blog #24: The Final Countdown | Kenshi | An Open Ended, Squad Based RPG

Blog #24: The Final Countdown

This will be a big year for Lo-Fi Games and all of our players, old and new, as the last map quarter is finally coming to a finish.

It will be our final big update before we fully release Kenshi this year.

We don’t like to spoil what’s coming in the new south east area, so we’ll keep details brief. Anybody who’s been following us on 微博账号 will know that we’ve been working on two of our luxury features that we originally thought we wouldn’t have time to add in – limb loss and blood. Blood still needs lots of work, at the moment it’s buggy… very buggy. Kenshi citizens practically explode like blood balloons at the slightest jab of a nodachi… Needless to say, blood probably won’t make it into game until after the next update with the new map.

Injured characters who have crippled their legs (or completely lost them) will now desperately fight from the ground if they have at least one arm left, and crawl around leaving a slug trail of blood. But also on the subject of crawling, characters will be able to crawl around healing allies while unseen in Playing Dead mode. Hopefully you’ll find that the new animations and messy blood pools add a whole new level of grisly atmosphere to combat. And if your squad do happen to lose an arm or a leg, or all four, you’ll be able to buy robotic replacements from shops in town.

Then of course we’ve got hand held crossbows with new Perception and Precision shooting stats.

Diplomacy should be complete in the next update – the most important campaigns being revenge attacks for all of the factions’ fallen leaders. Apart from that we just need to finish up and test a couple of base inspections from the pushiest, rule abiding factions: the UC and Holy Nation.

 

If all goes well, we hope to release the last map quarter, crossbows and robotic limbs within a month’s time. Until then keep an eye on our 微博账号 or 哔哩哔哩账号 pages for more updates 🙂

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