0.98.25 Out Now (Experimental)

Update 0.98.25 is out now on Experimental branch! 0.98.23 remains on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content – for the best experience we recommend waiting for stable release… Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you


  • Cost to buy buildings in towns has doubled
  • Characters with damaged robot limbs won’t keep trying to sleep it off
  • Enabled stealing from prisoners, no thievery XP gains
  • Fixed an AI bug preventing the Medic job from automatically healing NPC allies (eg hired mercs, fellow escapees)
  • Import now has the option to import the unique NPC states, eg if you’ve killed phoenix, he will still be dead when you import your game
  • Fixed characters getting Toughness XP when getting picked up
  • Fixed Toughness damage resistance not being applied to armour’s “cut to stun” damage
  • Toughness damage resistance is now also applied to pierce damage
  • Disabled putting items in dead animals
  • Fixed raid announcement dialogues repeating
  • Additional power requirement added to building upgrade tooltip
  • A rare crashfix and some minor AI fixes


  • Hunger rate now varies with activity:
  • Running around while encumbered or fighting with very heavy weapons will make you get hungry faster
  • Working at mines will make you get hungry faster
  • Sitting around will make you use less energy and get hungry slower
  • Added options sliders to adjust frequency and size of base attacks and AI campaigns
  • Toughness XP gain rate reduced by a third, setting added in FCS
  • You now get some toughness XP when you lose a limb
  • Fixed dead people screaming
  • Fixed a bug where an NPC you did a crime to could magically see you afterwards even if you hid
  • Fixed animals not eating foul meat from animal feeder
  • Fixed NPCs getting stuck confiscating weapons if nothing to take
  • Fixed slavers re-capturing slaves after you buy them
  • Stopped mouse buttons 4 and 5 acting as left mouse button
  • Fixed AI getting food from storage in NPC towns
  • Fixed a crash