COMMUNITY UPDATE #40: Gates! Environment shots! Discord!
Hey everyone, happy new year to you all! Since the last update we’ve had a Christmas party, a Christmas break, a new year and a new
Continue ReadingHey everyone, happy new year to you all! Since the last update we’ve had a Christmas party, a Christmas break, a new year and a new
Continue ReadingHi there, here comes another community update on Kenshi. In this update, we’ll go over, a sneak peek on new modes to place interior objects and
Continue ReadingHi there, here comes another community update on Kenshi. In this update, we’ll go over the decisions and changes that were made on the Discord server,
Continue Reading‘Caliburn’ here again for another update on Kenshi. As with previous posts, I’ll start by recapping a few things going on with the continued support for
Continue Reading‘Caliburn’ here, it’s past time for another instalment of Kenshi development updates. As our second entry while working from home and with several new members of
Continue ReadingIn this month’s community update we’re working from home, welcoming several new hires to Lo-Fi and learning a bit more about performance considerations in Kenshi 2.
Continue ReadingIn this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
Continue ReadingIt’s a new month and I am once again asking you to read a developer update. In addition to pushing another sizeable patch to the main
Continue ReadingNow that the holiday season is officially behind us and Michael Bublé prepares to return to hibernation, there’s a lot to look back on in 2019.
Continue ReadingDuring October we confirmed our focus on Kenshi 2 before covering ways to get your fix of curated and studio-led Kenshi content, existing events and upcoming
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