Blog #34: Febuary Community Update
In this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
Continue ReadingIn this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
Continue ReadingIt’s a new month and I am once again asking you to read a developer update. In addition to pushing another sizeable patch to the main
Continue ReadingNow that the holiday season is officially behind us and Michael Bublé prepares to return to hibernation, there’s a lot to look back on in 2019.
Continue ReadingDuring October we confirmed our focus on Kenshi 2 before covering ways to get your fix of curated and studio-led Kenshi content, existing events and upcoming
Continue ReadingAbout a month ago we reached out to fans across the globe and spoke about working with Unreal Engine, technical hang-ups on porting Kenshi, the potential
Continue ReadingDirectly from Chris Hunt, Lo-Fi Games CEO and the man behind Kenshi: “Good news everyone! There has been a change of plans with development, and we
Continue ReadingKenshi Post Launch How has the Kenshi 1.0 launch gone since December? We think it’s gone pretty good!… Kenshi has been getting some amazing attention since
Continue ReadingKenshi version 1.0 is now out! After 12 years of working alone, working as a six man team, shrinking back to a four man team, and
Continue ReadingThe Big News Lo-Fi Games is pleased to announce, after a long total of 12 years in development from the moment Chris first created it… Kenshi
Continue ReadingWe’re excited to announce that we’re going to Tokyo Game Show next month! The show will take place on 20 Sep 2018 – 23 Sep 2018
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