Blog #34: Febuary Community Update
In this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
继续阅读In this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some
继续阅读It’s a new month and I am once again asking you to read a developer update. In addition to pushing another sizeable patch to the main
继续阅读Now that the holiday season is officially behind us and Michael Bublé prepares to return to hibernation, there’s a lot to look back on in 2019.
继续阅读During October we confirmed our focus on Kenshi 2 before covering ways to get your fix of curated and studio-led Kenshi content, existing events and upcoming
继续阅读About a month ago we reached out to fans across the globe and spoke about working with Unreal Engine, technical hang-ups on porting Kenshi, the potential
继续阅读Directly from Chris Hunt, Lo-Fi Games CEO and the man behind Kenshi: “Good news everyone! There has been a change of plans with development, and we
继续阅读Kenshi Post Launch How has the Kenshi 1.0 launch gone since December? We think it’s gone pretty good!… Kenshi has been getting some amazing attention since
继续阅读Kenshi version 1.0 is now out! After 12 years of working alone, working as a six man team, shrinking back to a four man team, and
继续阅读The Big News Lo-Fi Games is pleased to announce, after a long total of 12 years in development from the moment Chris first created it… Kenshi
继续阅读We’re excited to announce that we’re going to Tokyo Game Show next month! The show will take place on 20 Sep 2018 – 23 Sep 2018
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