I already own Kenshi and have a question about my game key...
Kenshi keeps crashing/ I found a game breaking bug/ Ermahgerd help me!
How do I download the new experimental updates?
Is Kenshi available in other languages?
What's a SRPG? Super Role Playing Game?
RTS RPG hybrid? So let me guess, it's a half-assed RTS with 'hero' characters.
There are no “barracks” buildings that generate expendable, nameless clone soldiers. Think closer to an RPG, with the option of fortifications and buildings that serve a function for your characters.
So its squad based? What does that entail?
Although you start out with just one character, you can have as many as you want. It is up to you if you want a huge faction or a small elite group. It is perfectly possible to play the game with only one or two characters if you wish, but the game plays best with around 4-15 characters.
Also you are not restricted to one single group. You can split up your characters into separate squads and have them travel independently to different parts of the game world.
Is this a fantasy game then?
Is it a MMORPG? Is it multiplayer?
How is leveling in the game world balanced?
There are no fluff NPCs or invincible people. A “level 1” character will find that almost everyone he encounters is stronger than him, and that the shops are full of fancy equipment he cannot afford. A high-level character will find he can win most fights even when outnumbered. The world does not revolve around you, unlike most normal RPGs.
You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, you are not special. Unless you earn it.
Great, so I'm gonna spend hours grinding and slaughtering rats before I can do anything good?
Plus, there are some interesting points:
- Depending on the situation, you don’t normally die from losing a fight.
- You gain more experience for losing a fight than from winning.
There are other ways to get started than simply looking for fights, money should be your main goal early on. Trading from town to town makes good money. You can hire bodyguards. You can purchase a building in a major town and use that to start research and production operations to make more money. Or you could just steal everything that isn’t nailed down.
Surely that means once I get too strong the game won't be a challenge anymore?
There are also more dangerous locations to visit, parts of the world where no man dares to venture, parts of the world that are totally war torn. Also your responsibilities increase, do you use your strength to change the world, or protect something? You could bolster a losing faction in a conflict, dedicate yourself to freeing slaves, or you could just make a lot of powerful enemies. There’s more to this world than just scaring off bandits and you are going to need all the strength you can get.
If you get more experience from losing a fight, whats to stop you from losing on purpose to level up quicker?
So whats the game about, what do you do?
This is a world where survival is a constant goal. You do whatever you want. The prime objective is to survive, you can raise your characters, make money, fight for justice, rob people, stage a rescue for one of your characters that got captured, hunt legendary monsters, choose a profession, save up for really cool stuff, or just survive, you make your own story. I know this may seem alien to a lot of people, but you have to choose yourself!
What about quests? You do have quests, right?
The game is driven by dynamic events that occur naturally as a result of the AI “ecosystem” that makes up the simulation of the game world. The world is full of various potentially conflicting forces- factions, religions, armies, emperors, criminals, lawmakers, wildlife, environment and so on. All these forces are constantly pursuing their own agendas. When they conflict, you have an event, and you can choose if you want to have an influence on the outcome.
It could be something small, like an old man getting mugged, or it could be a vast invading army on its way to wipe out a whole province. Maybe raiders are attacking a village, maybe one of your guys got enslaved or thrown in jail, maybe cannibals are swarming across the land eating everyone starting with their legs.
Ok, but what is there to do? What makes this game so good?
You can open your own shop, start your own village, raise an army and build a fortress. Or you could go up a level and aim for a higher, world-affecting purpose, such as protecting a village, influencing governments, challenging factions and armies you don’t like, overthrow a ruler, or even aim to take over the whole world.
How does the combat system work?
I don’t believe in having hitpoints, a single number that represents the lifeforce of a character. There will be a locational damage system, and a dynamic medical system. If a character gets a leg wound, he will need a medic to stop the bleeding and patch up the wound. He would then need time to rest in order to fully regain perfect leg-functionality.
It’s about blurring the line between life and death. If your squad is defeated the enemy will walk away victorious, it could be that some of your guys are dying from their wounds and one or two manages to regain consciousness in time to give everyone first aid and get them to safety. If not, maybe they could get rescued by a passing trader, or slavers, or cannibals…
Severed limbs? Will there be severed limbs??!!!1!1!?
Will the game be moddable?
Will there be a demo?
Do I pay for updates?
Its set in Japan!
Where and when is it set?
What does Kenshi mean?
I donated money in the early days during the IndieGoGo campaign and you didn't add my character/name/xxxxx?