Guard AI

Lately I’ve been working on the AI system again.  Decided to start with the town guards, because I don’t yet have time to make town gates

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Buildings

One thing thats eaten up a lot of time is making buildings.  I’ve got enough now for a bunch of small towns but not much for

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Indoor Combat

Here’s a shot from a while ago.  Now that I have buildings with indoor sections, I spent a bit of time getting combat to integrate with

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January Update

While I promised a new demo for January, I had an overwhelming number of emails asking instead for a screenshot and further delays, so here you

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Coming Next Time:

Aside from bugfixes, the new feature for the next tech demo in december will be pathfinding.  Not a very exciting feature really, but the reason the

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