Update 0.70.5 Experimental Version
Posted On 16th December, 2014
Until we have a more stable build available, I will add all the changelists for 0.70.x in this post. Here are the latest patches so far:
0.70.5
- Fix for combat pathfinding (cannibals stuck in starting village)
- Took a step to temporarily prevent the occasional battle royales in towns, and guards attacking players
- Fixed one more random crash, and another experimental workaround for the main one, but to fix the main one we still need to wait for a software update from Havok.
0.70.4
- Fixed another bug when recruiting new characters
- Fixed the problems with characters being unselectable
- Improved follow behaviour and made pack gars catch up after a fight
- Fixed a bug when dismantling
- Made a theoretical fix for the 10,000 storage items bug
- Performance improvment when lots of ragdolls are around
- Fixed furniture placement going through walls
- Fixed nests spawning extra squads on load
- Fixed some rare invisible building occurence
- Few little minor fixes with collision and an animal glitch
- Lots more crash fixes
0.70.3
- Another possible stability improvement for the random crash, lets find out if it helps or not…
- Also fixed a few regular crashes
- Fixed armour quality resetting on load
- Shopkeeper “welcome” can now be interrupted
- Fixed nest items spawning too much when re-loading
- Fixed flophouse beds even more
- Fixed KO NPCs spotting sneaking characters
- Fixed too many NPCs having negative medic skill
- Fixed no-dialogue police chief
- Slavers wont try to capture animals now
- Fixed hair vanishing after wearing a helmet
- Fixed holes in character mesh when removing armour
- Stopped shopkeepers dropping items when restocking inventory
- Fixed crash when upgrading certain buildings
- Fixed the extra characters problem when importing a game with research
- Fixed the invisible cannibal cages bug
0.70.2
- Fixed the worst moving-around-the-map random crash.
- Fixed some minor dialogue glitches
- Fixed cannibal cooking crash
- Fixed the flophouse beds not working
- Fixed the characters being ragdoll in cages
- Fixed crash when harpooning animals
- Fixed a few more smaller random crashes


